0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62ff01908ab534001f1fccf2"
 1 string _title = ""
 1 string _text = "My pack got drunk at the bar and got a bit rowdy. The bartender demands that we leave.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to calm them down"
     1 string _text = "I hoped I would be able to calm them down, but I was horribly wrong. I only made it worse and even got punched it the face a few times. We had to leave after all."
     1 string _ageLog = "My pack got drunk at the bar and got a bit rowdy. The bartender demanded that we left. I hoped I would be able to calm them down, but I was horribly wrong. I only made it worse and even got punched it the face a few times. We had to leave after all. No good deed goes unpunished..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave"
     1 string _text = "I evaluated their condition and came to a conclusion that there was nothing I could do. I told the guys that we were leaving, and, fortunately, they didn't argue."
     1 string _ageLog = "My pack got drunk at the bar and got a bit rowdy. The bartender demanded that we left. I evaluated their condition and came to a conclusion that there was nothing I could do. I told the guys that we were leaving, and, fortunately, they didn't argue. Sometimes you just gotta do what you're asked to do."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Trash the bar"
     1 string _text = "I thought that it was really disrespectful of the bartender to talk to us like that, so I suggested the boys that we trashed his bar. They liked the idea, and we ended up breaking every bottle we could find."
     1 string _ageLog = "My pack got drunk at the bar and got a bit rowdy. The bartender demanded that we left. I thought that it was really disrespectful of the bartender to talk to us like that, so I suggested the boys that we trashed his bar. They liked the idea, and we ended up breaking every bottle we could find. That was great fun!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
 0 int _designType = 1
