0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6303cd478ab534001f1fcf01"
 1 string _title = ""
 1 string _text = "Our leader has sent me to meet with the rival gang. I've taken my rookies along to teach them a lesson. We're discussing territory matters. Their leader is denying our rights to the pub's territory.\nIt has always been \\"our\\" land. What do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Shoot him. Words won't be enough here"
     1 string _text = "I was just losing it. The pub's territory had always been ours and that was not up for discussion. Without thinking twice, I shot that asshole in the arm. Then, a whole shoot-out arose: a few of our members, including me, were heavily injured."
     1 string _ageLog = "We were settling territory matters with our rival gang. Their leader was against us having rights to the pub. This was getting me all worked up: this had always been our territory. Without giving it much thought, I shot the guy in the arm. Unexpectedly, a whole shoot-out occurred in merely a few seconds. As a result, a few members and I were shot. I felt that I had betrayed my gang."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -7
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = ""You and I can fight it out. Whoever wins, gets the pub""
     1 string _text = ""Let's give it a run," said their leader. The bastard put his gun down. In front of my rookies, I managed to beat him up and win the territory back officially. Not only had I managed to settle this matter, but I also impressed my mentees."
     1 string _ageLog = "We were settling territory matters with our rival gang. Their leader was against us having rights to the pub. I called him to fight things out. I ended up gaining the rights to our territory through a fair fight: I pinned the guy down for good. I managed to impress my rookies watching over our fight as well. Now, they were convinced I was worth listening to."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw a rookie under the bus"
     1 string _text = ""Solve this matter with this one," I said as I pushed one of the guys towards their leader. He started crying, which threw both us off track. I wasn't expecting such an embarrassment. As a result, we lost the territory."
     1 string _ageLog = "We were settling territory matters with our rival gang. Their leader was against us having rights to the pub. I thought I'd teach one of our rookies a lesson and threw him under the bus, expecting him to solve things out. Instead, like a real sissy, he started sobbing, ruining our chances to get the territory. Damn! I wasn't that great of a leader after all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
 0 int _designType = 1
