0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "630ebe408ab534001f1fd235"
 1 string _title = ""
 1 string _text = "A new guy got transferred to our unit, and I think I know why. He doesn't look like someone who can stand up for himself.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Help him build character"
     1 string _text = "I decided to help the guy fit in, but he needed to build character first. I started with a bit of teasing, and he instantly decked me in the nose. It turned out that he got transferred due to his violent behavior."
     1 string _ageLog = "A new guy got transferred to our unit, and I thought I knew why. He didn't look like someone who could stand up for himself. I decided to help the guy fit in, but he needed to build character first. I started with a bit of teasing, and he instantly decked me in the nose. It turned out that he got transferred due to his violent behavior. Don't judge the book by its cover."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
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           0 float _valueDelta = -5
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Make him leave my unit too"
     1 string _text = "I didn't want such a wuss in our unit, so I decided to get rid of him. I gathered up some guys and we started making fun of him. He got mad and attacked us all at the same time. He managed to knock out a guy before we could restrain him. He got transferred soon after."
     1 string _ageLog = "A new guy got transferred to our unit, and I thought I knew why. He didn't look like someone who could stand up for himself. I didn't want such a wuss in our unit, so I decided to get rid of him, so we started making fun of him. He got mad and attacked us all at the same time. He managed to knock out a guy before we could restrain him. He got transferred soon after. Well, I got what I wanted."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore him"
     1 string _text = "I decided to ignore the guy, he probably needed some time to get used to new people. He managed to blend in seamlessly, and I couldn't help but respect him."
     1 string _ageLog = "A new guy got transferred to our unit, and I thought I knew why. He didn't look like someone who could stand up for himself. I decided to ignore the guy, he probably needed some time to get used to new people. He managed to blend in seamlessly, and I couldn't help but respect him. Some things just resolve themselves without our interference."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         [0]
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           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 1
        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 0
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 2
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 1
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = 0
           0 int Max = 0
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 0
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
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          0 CustomParameterSettings _customParametersSettings
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      0 float _significance = 3
 0 int _designType = 1
