0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "630ec94b8ab534001f1fd249"
 1 string _title = ""
 1 string _text = "I hate to admit it, but I got seasick. It seems like I'm the only one, and it's really embarrassing.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Ask for drugs"
     1 string _text = "I knew that I had to swallow my pride and simply ask for drugs. As it turned out, a few other guys had come before me for the same reason, and no one really cared."
     1 string _ageLog = "I hated to admit it, but I got seasick. It seemed like I was the only one, and it was really embarrassing. I knew that I had to swallow my pride and simply ask for drugs. As it turned out, a few other guys had come before me for the same reason, and no one really cared. I guess it was all in my head."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hide somewhere until it's over"
     1 string _text = "I didn't want to make a mess, nor did I want to admit that I was sick. I had to hide somewhere and wait until the sickness passes, so I went to the head. I ended up wasting a couple of hours there before I was found. I had to say I had troubles with my stomach."
     1 string _ageLog = "I hated to admit it, but I got seasick. It seemed like I was the only one, and it was really embarrassing. I had to hide somewhere and wait until the sickness passes, so I went to the head. I ended up wasting a couple of hours there before I was found. I had to say I had troubles with my stomach. I'm not sure it was less embarrassing."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend that everything's okay"
     1 string _text = "I decided that I would be able to do my duties anyway, but it turned out to be a real challenge. And just when I thought it was over, I threw up in front of everyone."
     1 string _ageLog = "I hated to admit it, but I got seasick. It seemed like I was the only one, and it was really embarrassing. I decided that I would be able to do my duties anyway, but it turned out to be a real challenge. And just when I thought it was over, I threw up in front of everyone. You can't just wish your problems away, you gotta act!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
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           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
 0 int _designType = 1
