0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "631012178ab534001f1fd2df"
 1 string _title = ""
 1 string _text = "I got the information that one of the best men from the rival syndicate is gonna be home alone today, and I gotta get rid of him.\nHow do I do it?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Make it messy"
     1 string _text = "I decided that it would be nice to send a message to everyone. I killed the man, put his head in his arms, and wrote a message in his blood telling not to mess with our family. The guys loved it, but some said it could draw unnecessary attention."
     1 string _ageLog = "I got the information that one of the best men from the rival syndicate was gonna be home alone that, and I had to get rid of him. I decided that it would be nice to send a message to everyone. I killed the man, put his head in his arms, and wrote a message in his blood telling not to mess with our family. Some guys said it could draw unnecessary attention. Well, we were ready for it!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Make him disappear"
     1 string _text = "I decided to make it as clean as possible. Killing him was the easy part, getting rid of the body was a much more arduous task. There was no way anyone would find it anytime soon."
     1 string _ageLog = "I got the information that one of the best men from the rival syndicate was gonna be home alone that, and I had to get rid of him. I decided to make it as clean as possible. Killing him was the easy part, getting rid of the body was a much more arduous task. There was no way anyone would find it anytime soon. That was a job well done."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to get some info from him"
     1 string _text = "I decided to use that situation to my advantage. I made the guy tell me all the information about their activities, and he was really helpful. He also gave me quite a bit of money. The poor bastard thought I was going to let him live."
     1 string _ageLog = "I got the information that one of the best men from the rival syndicate was gonna be home alone that, and I had to get rid of him. I decided to use that situation to my advantage. I made the guy tell me all the information about their activities, and he was really helpful. He also gave me quite a bit of money. The poor bastard thought I was going to let him live. That went better than I expected."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 15000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 1
