0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6310193b8ab534001f1fd2e0"
 1 string _title = ""
 1 string _text = "Someone opened something like a drug shop right on our territory. We gotta do something about it.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Make them share the profits"
     1 string _text = "I thought those guy were really selfish, and it would be nice if they shared some of their profits with us. That's what I told them. When I said it was going to be 50%, they suddenly got violent. Good thing that I wasn't alone, and we managed to negotiate a deal after all."
     1 string _ageLog = "Someone opened something like a drug shop right on our territory. We had to do something about it. I thought those guy were really selfish, and it would be nice if they shared some of their profits with us. That's what I told them. When I said it was going to be 50%, they suddenly got violent. Good thing that I wasn't alone, and we managed to negotiate a deal after all. God I like business!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
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           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Take the shop for myself"
     1 string _text = "I kind of liked the location of their shop and thought it would be nice to take it for myself. I had to bring some guys and some weapons with me, but we managed to resolve it peacefully. I was kind of afraid they'd come back, though."
     1 string _ageLog = "Someone opened something like a drug shop right on our territory. We had to do something about it. I kinda liked the location of their shop and thought it would be nice to take it for myself. I had to bring some guys and some weapons with me, but we managed to resolve it peacefully. I was kind of afraid they'd come back, though. Well, you gotta take risks!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Take all their drugs"
     1 string _text = "I decided to take all their drugs to sell later and for personal use. Those guys weren't able to put up much of a fight, but when we tried their drugs, they were of really low quality. It would be embarrassing for us to sell that stuff."
     1 string _ageLog = "Someone opened something like a drug shop right on our territory. We had to do something about it. I decided to take all their drugs to sell later and for personal use. Those guys weren't able to put up much of a fight, but when we tried their drugs, they were of really low quality. It would be embarrassing for us to sell that stuff. Well, at least we got rid of the competition for now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
