0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6314b4238ab534001f1fd3cd"
 1 string _title = ""
 1 string _text = "There's been an explosion in a skyscraper. The team's about to go in. Suddenly, I get a very bad feeling about this one. I'm terrified.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend to go in with the team and then escape"
     1 string _text = "My plan was to leave the building without being noticed. As I was about to exit, I saw a couple of children hiding under the tables. It was quite easy for me to save them. Once I brought them outside, the people cheered for me and praised me for being a "hero"."
     1 string _ageLog = "I was about to enter a skyscraper, which had suffered from an explosion, when I got a really bad hunch about this mission. I decided to enter the building along with my team, but escape unnoticed once I was out of their sight. On my way out, I saw a few children hiding under a table and decided to get them out of there. I was recognized as a hero upon delivering them outside safe and sound."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Save lives. I knew the dangers of this profession"
     1 string _text = "Although the fear was killing me inside, I forced myself to go and fulfil my duty. After reaching the fourth floor, I realized the fire had trapped me, and the only way out was to jump out of the window. I had to risk it all. I spent the next month in the hospital with severe injuries."
     1 string _ageLog = "I was about to enter a skyscraper, which had suffered from an explosion, when I got a really bad hunch about this mission. Although the fear was crippling, I still made my way into the building. Once I was on the fourth floor, I realized I was trapped by the fire. The only way to get out of there alive was to jump out of the window. I spent the next month suffering from severe injuries."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Run away!"
     1 string _text = "I had to trust my instincts and I just had a really bad feeling over this one as if I might die. Of course, my team was flabbergasted when they saw me running away from the scene. Thankfully, they were able to save everyone. But I was fired after that case."
     1 string _ageLog = "I was about to enter a skyscraper, which had suffered from an explosion, when I got a really bad hunch about this mission. I couldn't deal with the crippling fear and ran away from the scene. My colleagues were most evidently shocked by my unexpected behavior. The next day after that, I got fired. Of course, that upset me very much, but at least I was alive."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 10
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -6
 0 int _designType = 1
