0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "631824938ab534001f1fd6c6"
 1 string _title = ""
 1 string _text = "I got transferred to a submarine and got claustrophobic. I think I'm going to die.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask to get transferred back"
     1 string _text = "I hated the submarine and I wanted back to the ship. I alarmed everyone, and they looked at me like I was crazy. I told them I wanted to leave, and they didn't have a choice but to do as I asked."
     1 string _ageLog = "I got transferred to a submarine and got claustrophobic. I thought I was going to die. I hated the submarine and I wanted back to the ship. I alarmed everyone, and they looked at me like I was crazy. I told them I wanted to leave, and they didn't have a choice but to do as I asked. Now that I think of it, it was really embarrassing."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         [1]
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           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to calm down"
     1 string _text = "I remembered all those breathing techniques, reminded myself that I was safe, and tried to meditate. It wasn't working at first, but after a while I felt like myself again and could finally get back to work."
     1 string _ageLog = "I got transferred to a submarine and got claustrophobic. I thought I was going to die. I remembered all those breathing techniques, reminded myself that I was safe, and tried to meditate. It wasn't working at first, but after a while I felt like myself again and could finally get back to work. In any situation, just remember to breathe!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Find the biggest room and stay there"
     1 string _text = "I decided to find the biggest room there was, and I felt pretty good there. They even found some work for me, so it couldn't have gone better. It was but a temporary solution, of course."
     1 string _ageLog = "I got transferred to a submarine and got claustrophobic. I thought I was going to die. I decided to find the biggest room there was, and I felt pretty good there. They even found some work for me, so it couldn't have gone better. It was but a temporary solution, of course. But a very effective one!"
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
