0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "631836858ab534001f1fd6fb"
 1 string _title = ""
 1 string _text = "A man came to our casino, and he's been hitting jackpot after jackpot. He's going to leave now.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Kill him"
     1 string _text = "The man won too much for his own good that night. He probably had some secret, and I didn't want it out. I killed the guy and got rid of the body. Our money was safe."
     1 string _ageLog = "A man came to our casino, and he'd been hitting jackpot after jackpot. The man won too much for his own good that night. He probably had some secret, and I didn't want it out. I killed the guy and got rid of the body. Our money was safe. I couldn't just let him go!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave him be"
     1 string _text = "I decided to leave the man be. He won about $100,000, and I thought it would be unfair to just kill him. Someone should be lucky at least sometimes."
     1 string _ageLog = "A man came to our casino, and he'd been hitting jackpot after jackpot. I decided to leave the man be. He won about $100,000, and I thought it would be unfair to just kill him. Someone should be lucky at least sometimes. We decided we wouldn't let the man in ever again though."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Recruit him and go together to the rival casino"
     1 string _text = "After giving it some thought, I decided it would be nice to bring that guy to the rival casino, so I offered him a bit more money for his trouble. He agreed, but it didn't go as I expected, we couldn't win anything."
     1 string _ageLog = "A man came to our casino, and he'd been hitting jackpot after jackpot. After giving it some thought, I decided it would be nice to bring that guy to the rival casino, so I offered him a bit more money for his trouble. He agreed, but it didn't go as I expected, we couldn't win anything. I guess it was just luck..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
