0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63187ee48ab534001f1fd75d"
 1 string _title = ""
 1 string _text = "A hurricane has come over the city. The residents are in panic and the town's chaotic. This is an excellent opportunity for the Triad to gain more money and power.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Loot victims' houses"
     1 string _text = "That's what we were successful at: we weren't like one of those loser mafia's that helped out the community. I actively started looting houses, which brought me about five hundred thousand bucks. I was praised by my gang, and they said I was one of the best looters they'd ever seen."
     1 string _ageLog = "A hurricane had reached our city damaging it heavily. People had gone crazy with fear trying to escape from it. I thought this was an ideal opportunity to loot their houses and was right in thinking so. As a result, I looted about five hundred dollars reaching a record amount. Other members of the Triad were definitely impressed by my abilities and started calling me the greatest looter."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 500000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Rob a bank"
     1 string _text = "I thought it was time to go big: people were chaotic and nobody was looking after banks. Or so I thought... As I was in the middle of carrying the cash out, a policeman appeared out of nowhere. I broke my leg while trying to get away from him and, of course, lost the cash."
     1 string _ageLog = "A hurricane had reached our city damaging it heavily. People had gone crazy with fear trying to escape from it. I thought this was an ideal opportunity to go big and rob a bank. This was quite definitely ambitious from my part, but I was convinced no one would even notice. Boy, was I wrong: as I was leaving with the cash, a policeman appeared out of nowhere. I broke my leg while escaping from him."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Help people out"
     1 string _text = "It was my personal decision to go help out poor people. I wasn't always supposed to act like a heartless criminal. Other members of the gang didn't appreciate this: it wasn't the way the Triad went about such matters. Although they criticized me heavily, I didn't care that much."
     1 string _ageLog = "A hurricane had reached our city damaging it heavily. People had gone crazy with fear trying to escape from it. I thought this was an ideal opportunity to be a good person and help the poor people out. This was most definitely a strange move from a Triad member: it was in our best interest to take advantage in such situations. Other members of the Triad judged me heavily for being helpful..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
