0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63197b178ab534001f1fd7cb"
 1 string _title = ""
 1 string _text = "I'm on a chopper, rescuing people from a forest fire. It's moving really fast, and I've got a choice: save a family of four or a single man.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Save the family"
     1 string _text = "I decided to be pragmatic about it. Four lives are worth more than one, so I saved the family. They got in the chopper just in time for me to take off and escape the fire."
     1 string _ageLog = "I was on a chopper, rescuing people from a forest fire. It was moving really fast, and I had a choice: save a family of four or a single man. I decided to be pragmatic about it. Four lives are worth more than one, so I saved the family. They got in the chopper just in time for me to take off and escape the fire. I hate to make choices like that."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Save the man"
     1 string _text = "I felt like it would be unfair to leave the man behind simply because he was alone there. I decided to leave that family and saved him instead. No one questioned my decision, but some clearly didn't approve of it."
     1 string _ageLog = "I was on a chopper, rescuing people from a forest fire. It was moving really fast, and I had a choice: save a family of four or a single man. I felt like it would be unfair to leave the man behind simply because he was alone there. I decided to leave that family and saved him instead. No one questioned my decision, but some clearly didn't approve of it. Hell, I wish I could save them all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to save them all"
     1 string _text = "I couldn't make such a difficult choice, so I decided to act quick and save them all. I went for the family first. When they all got in, I started flying to the man as fast as I could, when suddenly the woman started screaming. In a hurry, we forgot to take her son."
     1 string _ageLog = "I was on a chopper, rescuing people from a forest fire. It was moving really fast, and I had a choice: save a family of four or a single man. I decided to act quick and save them all. I went for the family first. When they all got in, I started flying to the man as fast as I could, when suddenly the woman started screaming. In a hurry, we forgot to take her son. It was a disaster."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 1
