0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63197f0f8ab534001f1fd7da"
 1 string _title = ""
 1 string _text = "We're rescuing people from the flood, and they desperately need me to bring some supplies. I barely took off, when I suddenly notice a drowning man.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Save him"
     1 string _text = "I couldn't watch him drown, so I decided to save him. I got there just in time and went for the supplies after that. I managed to come back pretty fast, so saving that man didn't cost us anything."
     1 string _ageLog = "We were rescuing people from the flood, and they desperately needed me to bring some supplies. I barely took off, when I suddenly noticed a drowning man. I couldn't watch him drown, so I decided to save him. I got there just in time and went for the supplies after that. I managed to come back pretty fast, so saving that man didn't cost us anything. That was a wise choice."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go for the supplies"
     1 string _text = "I had an order to bring the supplies, and I decided to follow it as quickly and efficiently as I could. There were probably many more drowning men around, I couldn't save them all. I brought the supplies really fast and got commended for my zeal."
     1 string _ageLog = "We were rescuing people from the flood, and they desperately needed me to bring some supplies. I barely took off, when I suddenly noticed a drowning man. I had an order to bring the supplies, and I decided to follow it. There were probably many more drowning men around, I couldn't save them all. I brought the supplies really fast and got commended for my zeal. But what if I could save that man?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Make sure someone else saves him"
     1 string _text = "I decided to make sure someone else saved that man and went for the supplies myself. I started explaining one of our pilots where that man was, but it took too long, and no one could get there in time. I was distracted for that whole flight and came back late."
     1 string _ageLog = "We were rescuing people from the flood, and they needed me to bring some supplies. I took off and suddenly noticed a drowning man. I decided to make sure someone else saved him and went for the supplies. I started explaining one of our pilots where that man was, but it took too long, and no one could get there in time. I was distracted for that whole flight and came back late. That was a bad day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
