0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6319ffd58ab534001f1fd868"
 1 string _title = ""
 1 string _text = "Working on a case of a contract killer, I receive a call from the main suspect.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Answer the call"
     1 string _text = "As soon as I answered the call, the man on the other end of line in a haste tone assured me we were searching for the wrong guy, but he knew who the real killer was, and, furthermore, my suspect warned me I was the next in line to die. I relied on his words, and that call saved my life."
     1 string _ageLog = "Working on a case of a contract killer, I received a call from the main suspect. As soon as I answered the call, the man on the other end of line in a haste tone assured me we were searching for the wrong guy, but he knew who the real killer was, and, furthermore, my suspect warned me I was the next in line to fall. I relied on his words, and that call saved my life."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore the call"
     1 string _text = "We had nothing to discuss unless he was going to name his coordinates. I ignored the incoming call, having no idea it might be a warning. The next moment I heard the sound of window glass breaking and got a bullet in my head."
     1 string _ageLog = "Working on a case of a contract killer, I received a call from the main suspect. We had nothing to discuss unless he was going to name his coordinates. I ignored the incoming call, having no idea it might be a warning. The next moment I heard the sound of window glass breaking and got a bullet in my head."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Hang up on him"
     1 string _text = "The guy assured me we were searching for the wrong guy and I was the next on the real killer’s "to whack" list. I didn’t believe a word and hung up on him. But still decided to wear body armor. That day I got shot in the shoulder, and it made me ponder whether my suspect’s words might be true."
     1 string _ageLog = "Working on a case of a contract killer, I received a call from the main suspect. The guy assured me we were searching for the wrong guy and I was the next on the real killer’s "to whack" list. I didn’t believe a word and hung up on him. But still decided to wear body armor. That day I got shot in the shoulder, and it made me ponder whether my suspect’s words might be true."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 5
