0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "631ac6328ab534001f1fd93f"
 1 string _title = ""
 1 string _text = "The Colosimo family’s armed members burst into the living room right in the middle of the luncheon we had.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
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    0 StoryAnswer data
     1 string _buttonTitle = "Flee"
     1 string _text = "Caught off guard, I had no better option than to flee, leaving my amicos to die. It was an utterly indecent move on my side, but no one would ever got to know because that evening everyone who was invited to that luncheon - died."
     1 string _ageLog = "The Colosimo family’s armed members burst into the living room right in the middle of the luncheon we had. Caught off guard, I had no better option than to flee, leaving my amicos to die. It was an utterly indecent move on my side, but no one would ever got to know because that evening everyone who was invited to that luncheon - died."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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           0 int _parameterType = 20
           0 float _valueDelta = -5
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           0 int _parameterType = 3
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           0 int _parameterType = 2
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           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -8
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Fight"
     1 string _text = "Fighting for my family till the last breath was the strategy I chose the moment those bastards started to shoot. Hurt and bleeding, shoulder to shoulder with my amicos I managed to get them down."
     1 string _ageLog = "The Colosimo family’s armed members burst into the living room right in the middle of the luncheon we had. Fighting for my family till the last breath was the strategy I chose the moment those bastards started to shoot. Hurt and bleeding, shoulder to shoulder with my amicos I managed to get them down. That was what I called loyalty."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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           0 int _parameterType = 1
           0 float _valueDelta = -20
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           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
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           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Hide under the table"
     1 string _text = "Unarmed and panicking, I got under the table in hopes to wait out the massacre. Unfortunately, it was a lame hideout, and soon I was found and killed."
     1 string _ageLog = "The Colosimo family’s armed members burst into the living room right in the middle of the luncheon we had. Unarmed and panicking, I got under the table in hopes to wait out the massacre. Unfortunately, it was a lame hideout, and soon I was found and killed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 5
