0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63210d5f8ab534001f1fdab3"
 1 string _title = ""
 1 string _text = "We acquired a piece of information that says a terrorist attack will happen "in the place below the place."\nWhere should I send people to stop this attack?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Send them to the underground parking garage at the biggest mall"
     1 string _text = "I sent them to the underground parking garage at the biggest mall. It sounded like the answer to the riddle. It wasn't. The attack happened downtown. No one blamed me, in fact, people praised me for my quick attempt at the riddle. But I was so upset with myself."
     1 string _ageLog = "We acquired a piece of information that said a terrorist attack would happen "in the place below the place." I sent them to the underground parking garage at the biggest mall. It sounded like the answer to the riddle. It wasn't. The attack happened downtown. No one blamed me, in fact, people praised me for my quick attempt at the riddle. But I was so upset with myself. There's no moral victory..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
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         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Send them to the biggest park in the city"
     1 string _text = "I sent them to the biggest park in the city. It happened to be downtown, which was where the attack took place. The people I sent were close enough to limit the effects of the attack, and it turned out alright."
     1 string _ageLog = "We acquired a piece of information that said a terrorist attack would happen "in the place below the place." I sent them to the biggest park in the city. It happened to be downtown, which was where the attack took place. The people I sent were close enough to limit the effects of the attack, and it turned out alright. It wasn't the best... but we saved some lives.... some lives... "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Send them uptown"
     1 string _text = "I sent them uptown. The attack happened downtown. I was way off. Not even close. Everyone thought I was a moron for not being able to interpret the riddle at all."
     1 string _ageLog = "We acquired a piece of information that said a terrorist attack would happen "in the place below the place." I sent them uptown. The attack happened downtown. I was way off. Not even close. Everyone thought I was a moron for not being able to interpret the riddle at all. A lot of people died because I was stupid on the job. Try swallowing that pill."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Send them downtown"
     1 string _text = "I sent them downtown. That's where the attack happened and we had so many people from the FBI there to stop it! It was a massive success!"
     1 string _ageLog = "We acquired a piece of information that said a terrorist attack would happen "in the place below the place." I sent them downtown. That's where the attack happened and we had so many people from the FBI there to stop it! It was a massive success! No one died! I was so happy, that's a good day on the job!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
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           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
 0 int _designType = 1
