0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "632225d68ab534001f1fdb80"
 1 string _title = ""
 1 string _text = "I'm chasing three mastermind terrorists, and they split up into three directions.\nWhat should I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Chase the leader"
     1 string _text = "I chased the leader. He was so fast. I chased him for miles and miles and eventually lost him! I was so angry with myself... I came away with nothing!"
     1 string _ageLog = "I was chasing three mastermind terrorists, and they split up into three directions. I chased the leader. He was so fast. I chased him for miles and miles and eventually lost him! I was so angry with myself... I came away with nothing! I shouldn't have taken the chance going after him, I should've gone after one of the easier targets! Gah, I was pissed!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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           0 int _parameterType = 1
           0 float _valueDelta = 10
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
         [3]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Chase the bomb-maker"
     1 string _text = "I chased the bomb-maker. I caught up with him, and we got in a fight. He kicked my ass, but eventually, my colleagues caught up and got the guy. We prevented a few bombs from going off."
     1 string _ageLog = "I was chasing three mastermind terrorists, and they split up into three directions. I chased the bomb-maker. I caught up with him, and we got in a fight. He kicked my ass, but eventually, my colleagues caught up and got the guy. We prevented a few bombs from going off. I took a beating, but it was worth it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
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           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Chase the fat one"
     1 string _text = "I chased the fat one. It was very easy to catch him and cuff him. And then, he gave up all the information we wanted. Bomb locations, hideouts, we ended up getting everyone in this group! What a success!"
     1 string _ageLog = "I was chasing three mastermind terrorists, and they split up into three directions. I chased the fat one. It was very easy to catch him and cuff him. And then, he gave up all the information we wanted. Bomb locations, hideouts, we ended up getting everyone in this group! What a success! Everyone would not stop congratulating me on the big success... even though it was about half-luck."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 6
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Call in an airstrike on the area"
     1 string _text = "I called in an airstrike on the area. It was such a dumb and risky move, but it happened, and we got all the terrorists. Luckily, no one innocent was harmed, and everyone praised me. But afterwards I regretted taking such a chance."
     1 string _ageLog = "I was chasing three mastermind terrorists, and they split up into three directions. I called in an airstrike on the area. It was such a dumb and risky move, but it happened, and we got all the terrorists. Luckily, no one innocent was harmed, and everyone praised me. But afterwards I regretted taking such a chance. I think I got too gutsy and a little too stupid."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 1
