0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6323dc388ab534001f1fdccd"
 1 string _title = ""
 1 string _text = "I have to head out on a secret mission and steal from a rival gang with a few of my underlings.\nWhen should I head out on my mission?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Midnight"
     1 string _text = "We went right at midnight. This was a bad idea. It was right when they had a shift change with their guards and they saw us! We got into a big fight and got beat badly and had to retreat."
     1 string _ageLog = "I had to head out on a secret mission and steal from a rival gang with a few of my underlings. We went right at midnight. This was a bad idea. It was right when they had a shift change with their guards and they saw us! We got into a big fight and got beat badly and had to retreat. That was a really stupid idea by me..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Just before midnight"
     1 string _text = "We went just before midnight. We ran into some guards but managed to beat them down. We got in, stole a few things, but had to leave quickly before we got caught. We were able to sell the stuff we stole for some money."
     1 string _ageLog = "I had to head out on a secret mission and steal from a rival gang with a few of my underlings. We went just before midnight. We ran into some guards but managed to beat them down. We got in, stole a few things, but had to leave quickly before we got caught. We were able to sell the stuff we stole for some money. It worked out alright. I feel okay about the mission."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 1000
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just after midnight"
     1 string _text = "We went just after midnight. We just missed the shift change for the guards so we were able to get in, steal a good amount of stuff, and then leave. We sold the stuff for some good money."
     1 string _ageLog = "I had to head out on a secret mission and steal from a rival gang with a few of my underlings. We went just after midnight. We just missed the shift change for the guards so we were able to get in, steal a good amount of stuff, and then leave. We sold the stuff for some good money. This went so well, the gang didn't even know what hit them!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 4000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Just before sunrise"
     1 string _text = "We went just before sunrise. It was perfect because everyone had fallen asleep. We stole so much and sold it for so much money!"
     1 string _ageLog = "I had to head out on a secret mission and steal from a rival gang with a few of my underlings. We went just before sunrise. It was perfect because everyone had fallen asleep. We stole so much and sold it for so much money! Oh boy, if I could give myself a promotion for being so smart, I would!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 8000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
 0 int _designType = 1
