0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6324dcf78ab534001f1fde2d"
 1 string _title = ""
 1 string _text = "There's a small fire downtown, but the crew I'm sending out was short a person... I also have paperwork to fill out.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the crew they're experienced and can do it on their own"
     1 string _text = "I told the crew they were experienced and could handle it on their own. They went off to fight the fire. I stayed and finished my paperwork. I later learned someone died, they fell from a window. I blamed myself."
     1 string _ageLog = "There was a small fire downtown, but the crew I was sending out was short a person, I also had paperwork to fill out. I told the crew they were experienced and could handle it on their own. They went off to fight the fire. I stayed and finished my paperwork. I later learned someone died, they fell from a window. I blamed myself. I couldn't help but to think if I was there I could've saved them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the crew I have to fill out paperwork"
     1 string _text = "I told the crew I had to fill out paperwork and they scoffed at me. I was annoyed so I changed my mind and went with them. When we got there, I was actually needed. Someone had to be saved from a bedroom and I did that."
     1 string _ageLog = "There was a small fire downtown, but the crew I was sending out was short a person, I also had paperwork to fill out. I told the crew I had to fill out paperwork and they scoffed at me. I was annoyed so I changed my mind and went with them. When we got there, I was actually needed. Someone had to be saved from a bedroom and I did that. I was so glad I changed my mind!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the crew I am going with them"
     1 string _text = "I told the crew I was going with them. They were pumped! I rode with them to the fire and it turned out I was needed! Someone had to be saved from a bedroom, and I was the one to save them!"
     1 string _ageLog = "There was a small fire downtown, but the crew I was sending out was short a person, I also had paperwork to fill out. I told the crew I was going with them. They were pumped! I rode with them to the fire and it turned out I was needed! Someone had to be saved from a bedroom, and I was the one to save them! Thank goodness I decided to go!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 6
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the crew I am right behind them"
     1 string _text = "I told the crew I was right behind them. I raced to one of the other trucks but crashed in the street. I didn't make it to the fire. Someone died, and everyone thought I lied and pretended I was going to come."
     1 string _ageLog = "There was a small fire downtown, but the crew I was sending out was short a person, I also had paperwork to fill out. I told the crew I was right behind them. I raced to one of the other trucks but crashed in the street. I didn't make it to the fire. Someone died, and everyone thought I lied and pretended I was going to come. I caught a lot of flack for that... but I tried to go there!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
