0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "632b7b538ab534001f1fe1d3"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% asks me to mount the horse first and wants to sit behind me. I'm not sure I'll be capable of doing this. I don't have the needed skills.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree. I want to impress %Pron:1:2%"
     1 string _text = "I wanted to look stronger in %Pron:1:3% eyes. After all, %Pron:1:1% was obviously not confident in %Pron:1:3% own abilities. But, as a result, I endangered both of our lives: I almost made us both fall off the horse. %FirstName:Npc:1% was very angry."
     1 string _ageLog = "%FirstName:Npc:1% had asked me to mount the horse first on our date. %Pron:1:1% just wanted to sit behind. Although I was wary of my ability to complete this, I agreed as I wanted to impress %Pron:1:2%. I really should've thought this through: I almost killed both of us during our ride. %FirstName:Npc:1% was definitely mad that I'd overestimated myself like that."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask a professional equestrian to go with us"
     1 string _text = "I thought this would ensure our safety best: after all, the trainer was a professional. Overall, we had a great time. But I could definitely see that %FirstName:Npc:1% was hoping we'd spent the date together. Now, I kind of feel guilty of spoiling this for %Pron:1:2%."
     1 string _ageLog = "%FirstName:Npc:1% had asked me to mount the horse first on our date. %Pron:1:1% just wanted to sit behind. I wasn't sure I'd be able to complete this successfully, so I asked a professional equestrian to accompany us. This granted us a safe ride, but upset %FirstName:Npc:1%. I could see that %Pron:1:1% had expected us to spend some time alone together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Decline. I'm convinced %Pron:1:1%'ll handle this better"
     1 string _text = "I wanted %FirstName:Npc:1% to believe in %Pron:1:5% and explained this to %Pron:1:2%. Although this idea scared %Pron:1:2% at first, after going through with this experience, %Pron:1:1% was very thankful to me for having it my way."
     1 string _ageLog = "%FirstName:Npc:1% had asked me to mount the horse first on our date. %Pron:1:1% just wanted to sit behind. I wasn't sure I'd be able to complete this successfully, so I asked %Pron:1:2% to do that %Pron:1:5%. I as well wanted %FirstName:Npc:1% to get over %Pron:1:3% lack of confidence. After our date, %Pron:1:1% thanked me for helping %Pron:1:2% believe in %Pron:1:5%."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 0
