0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "632bf8bc8ab534001f1fe238"
 1 string _title = ""
 1 string _text = "We found our enemies' hideout in the woods, and I have several options of where to station my soldiers.\nWhat should I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Station them in the trees"
     1 string _text = "I stationed them in the trees. It was perfect, they had a great vantage point. And in battles, "The high man wins." Most times. They did in this particular instance!"
     1 string _ageLog = "We found our enemies' hideout in the woods and I had several options of where to station my soldiers. I stationed them in the trees. It was perfect, they had a great vantage point. And in battles, "The high man wins." Most times. They did in this particular instance! I was quite happy with how my troops did, and happy with my decision."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Station them in the mud"
     1 string _text = "I stationed them in the mud. They were hidden but when they tried to jump out and attack, they were stuck in the mud and had difficulty. It caused most of them to be killed or hurt badly."
     1 string _ageLog = "We found our enemies' hideout in the woods and I had several options of where to station my soldiers. I stationed them in the mud. They were hidden but when they tried to jump out and attack, they were stuck in the mud and had difficulty. It caused most of them to be killed or hurt badly. I was disappointed in myself. Terrible decision."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -10
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           0 int _parameterType = 2
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Station them on the hill overlooking the woods"
     1 string _text = "I stationed them on the hill overlooking the woods. They were equipped with sniper rifles so they had great vision. They were able to pick off the enemies one by one from a safe place."
     1 string _ageLog = "We found our enemies' hideout in the woods and I had several options of where to station my soldiers. I stationed them on the hill overlooking the woods. They were equipped with sniper rifles so they had great vision. They were able to pick off the enemies one by one from a safe place. This might've been the best choice because I was able to keep them safe."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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         [1]
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           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Station them on the rocky hill in the woods"
     1 string _text = "I stationed them on the rocky hill in the woods. They had a good vantage point, but then the rocks were dangerous. They managed to take out most of the enemies, but a few of my soldiers were injured on the rocks."
     1 string _ageLog = "We found our enemies' hideout in the woods and I had several options of where to station my soldiers. I stationed them on the rocky hill in the woods. They had a good vantage point, but then the rocks were dangerous. They managed to take out most of the enemies, but a few of my soldiers were injured on the rocks. It wasn't the best scenario, I guess it was okay."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 5
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
 0 int _designType = 1
