0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "633033518ab534001f1fe51a"
 1 string _title = ""
 1 string _text = "We're looking at the lovely city in front of us, but it seems that we have nothing to talk about. I should probably initiate a conversation.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait for %FirstName:Npc:1% to start talking"
     1 string _text = "I had no idea what to talk about, plus, I was a bit nervous as I felt that %FirstName:Npc:1% had high expectations about this date. But, as a result, we just sat there in an awkward silence. As time went by, this just got worse. I felt that %Pron:1:1% was upset and a bit angry at me."
     1 string _ageLog = "We were enjoying a date on the rooftop, but, sadly, we couldn't seem to find anything to talk about. I kept waiting for %FirstName:Npc:1% to come up with something, but it just became much more awkward as time went by. We just sat there looking at the city in complete silence. %Pron:1:1% was definitely upset that I hadn't started a conversation."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %Pron:1:2% about %Pron:1:3% childhood"
     1 string _text = "I loved to hear about people's childhood times. Moreover, this was a great topic to talk about a lot. %Pron:1:1% confessed a lot of secrets to me and confided in me. We got definitely closer and %Pron:1:1% thanked me for the support I'd shown %Pron:1:2%. %Pron:1:1% gave me a tight hug."
     1 string _ageLog = "We were enjoying a date on the rooftop, but, sadly, we couldn't seem to find anything to talk about. To break the ice, I started asking %Pron:1:2% about %Pron:1:3% childhood. %FirstName:Npc:1% poured %Pron:1:3% soul out to me. %Pron:1:1% trusted me with very sensitive information and thanked me for being able to confide in me. Then, %Pron:1:1% gave me a tight hug."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Initiate a discussion about dreams"
     1 string _text = "I thought this would be a nice topic to start off from. I asked %FirstName:Npc:1% about what %Pron:1:3% dreams were. We discussed career goals and then %FirstName:Npc:1% mentioned how %Pron:1:1% wanted a big family. %Pron:1:1% gave me a wink. "
     1 string _ageLog = "We were enjoying a date on the rooftop, but, sadly, we couldn't seem to find anything to talk about. To break the ice, I initiated a discussion about our dreams. %Pron:1:1% described the success %Pron:1:1% wanted to achieve in %Pron:1:3% career and then mentioned wanting a big family. %Pron:1:1% gave me a wink when %Pron:1:1% said that. Ooh la la, what did %Pron:1:1% mean by that?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 0
