0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "633080e48ab534001f1fe5ba"
 1 string _title = ""
 1 string _text = "The city is full of entertainment opportunities today. %FirstName:Npc:1% says we can drive to see a movie, a band, or a stand-up show. All of these sound fun.\nWhere should we go?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive-in movie theater"
     1 string _text = "It turned out to be a romantic movie. I didn't mind, especially since %FirstName:Npc:1% was so riveted to the screen. I had a good time gazing at %Pron:1:3% face. When credits rolled, %Pron:1:1% looked into my eyes. "All that staring, and you're not going to do anything?" %Pron:1:1% smiled."
     1 string _ageLog = "The city seemed full of entertainment opportunities. I picked the drive-in theater despite its romantic movie: I didn't mind, especially since %FirstName:Npc:1% was so riveted to the screen. I had a good time gazing at %Pron:1:3% face. When credits rolled, %Pron:1:1% looked into my eyes. "All that staring, and you're not going to do anything?" %Pron:1:1% smiled. Of course, I was going to act..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -15
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -15
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive-in concert"
     1 string _text = "The music was decidedly not my favorite, but looking at %FirstName:Npc:1% bounce in %Pron:1:3% seat with eyes full of joy, I couldn't care less. When the concert was over, %FirstName:Npc:1% turned to thank me, happy."
     1 string _ageLog = "The city seemed full of entertainment opportunities. %FirstName:Npc:1% said we could drive to see a movie, a band, or a stand-up show. I picked the drive-in concert. The music wasn't my favorite, but looking at %FirstName:Npc:1% bounce in %Pron:1:3% seat with eyes full of joy, I couldn't care less. When the concert was over, %FirstName:Npc:1%, happy, did something special to thank me..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -20
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive-in comedy show"
     1 string _text = "The comedian managed to be endlessly insulting. Put off, we were about to leave when he managed something funny. %FirstName:Npc:1% however was hurt by my laughter. I thought %Pron:1:1% was being irrational, but saying so was a mistake... "
     1 string _ageLog = "The city seemed full of entertainment opportunities. %FirstName:Npc:1% said we could drive to see a movie, a band, or a stand-up show. I picked the stand-up. The comedian managed to be endlessly insulting. Put off, we were about to leave when he managed something funny. %FirstName:Npc:1% however was hurt by my laughter. I made the mistake of calling %Pron:1:2% irrational..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -25
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -25
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 0
