0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63320c1d8ab534001f1fe71a"
 1 string _title = ""
 1 string _text = "We still have half twenty minutes left until we reach our final destination. The wind keeps blowing at my face, and it's making me feel very cold.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Nonchalantly mention the weather"
     1 string _text = "I didn't want to be straightforward about it as %Pron:1:1% might've thought that I hadn't liked the day. "Yeah! I adore cold weather!" %Pron:1:1% exclaimed in response. Gosh, why didn't %Pron:1:1% understand such subtle clues? I got sick the next day and %FirstName:Npc:1% felt guilty."
     1 string _ageLog = "During our extreme motorcycle ride, I started freezing due to the cold wind blowing right at me. I mentioned how I felt about the weather nonchalantly, but %Pron:1:1% obviously didn't seem to understand the subtle hints I was dropping. As a result, I decided to keep quiet about my state and got sick the next day. That's when %FirstName:Npc:1% finally realized how careless %Pron:1:1%'d been."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %Pron:1:2% for %Pron:1:3% jacket"
     1 string _text = ""Well, you should've thought it through. You knew we were going on an extreme ride," %FirstName:Npc:1% answered. %Pron:1:1% chose not to give me %Pron:1:3% jacket, although it would've fit me. This situation upset both of us, but I didn't quite understand why %Pron:1:1% was angry..."
     1 string _ageLog = "During our extreme motorcycle ride, I started freezing due to the cold wind blowing right at me. I thought it would be romantic to ask %FirstName:Npc:1% for %Pron:1:3% jacket. Moreover, it would most definitely fit me: it was big. But instead of helping me out, %Pron:1:1% told me off for not thinking it through beforehand. This left us both unhappy and angry at each other."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (4 items)
            0 int size = 4
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [3]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Offer to stop at a café to warm up"
     1 string _text = "%FirstName:Npc:1% really liked this idea and went into a romantic Italian place by chance. It was all covered in candles and bright lights: so romantic! There, we had a heartfelt conversation and %FirstName:Npc:1% kept on making subtle hints about how %Pron:1:1% needed romance."
     1 string _ageLog = "During our extreme motorcycle ride, I started freezing due to the cold wind blowing right at me. I offered to stop at a café for a while. %FirstName:Npc:1% really liked this idea and stumbled upon a romantic Italian place by chance. It was just wonderful inside considering the weather. There we enjoyed a heartfelt conversation and %FirstName:Npc:1% kept on dropping hints for me to make a move."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 0
