0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "633225ad8ab534001f1fe77c"
 1 string _title = ""
 1 string _text = "I need to send a squadron out on a mission, but we appear to be low on gasoline.\nWhat should we do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Send them out anyway"
     1 string _text = "I sent them out anyway. Bad idea. I should've known to go with my gut and keep them until we received more gas. They ran out of fuel and had to make emergency landings. I looked like a fool."
     1 string _ageLog = "I needed to send a squadron out on a mission, but we appeared to be low on gasoline. I sent them out anyway. Bad idea. I should've known to go with my gut and keep them until we received more gas. They ran out of fuel and had to make emergency landings. I looked like a fool. At least no one was hurt, that was the one good thing here."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait for our shipment of gasoline"
     1 string _text = "I waited for a shipment of gasoline. Some people were upset with me but it was the smartest and safest move. I didn't want anyone running out of gas in the middle of a mission."
     1 string _ageLog = "I needed to send a squadron out on a mission, but we appeared to be low on gasoline. I waited for a shipment of gasoline. Some people were upset with me but it was the smartest and safest move. I didn't want anyone running out of gas in the middle of a mission. I prefer to play it safe, I have people's lives to consider."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Top the tanks off with vodka"
     1 string _text = "I topped the tanks off with vodka and sent them off. It worked amazingly! They had JUST enough to get through their mission and return. Risky. But people loved my thinking."
     1 string _ageLog = "I needed to send a squadron out on a mission, but we appeared to be low on gasoline. I topped the tanks off with vodka and sent them off. It worked amazingly! They had JUST enough to get through their mission and return. Risky. But people loved my thinking. They started calling me Mr. Vodka... and I liked it!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Top the tanks off with beer"
     1 string _text = "I topped the tanks off with beer and sent them off. I think it might've worked with vodka or another alcohol. But the beer screwed their systems up. After they completed the mission, some people had to make emergency landings, others crashed, one plane BLEW UP!"
     1 string _ageLog = "I needed to send a squadron out on a mission, but we appeared to be low on gasoline. I topped the tanks off with beer and sent them off. I think it might've worked with vodka or another alcohol. But the beer screwed their systems up. After they completed the mission, some people had to make emergency landings, others crashed, one plane BLEW UP! So, beer was a no-go."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
