0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "633270828ab534001f1fe79f"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1%’s hired a violinist for our date, and the guy’s going to spend the whole evening at the rooftop with us.\nHow should I react?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Listen to the violinist play"
     1 string _text = "I couldn’t concentrate my attention on %FirstName:Npc:1%, always getting distracted by music, which seemed to sound more interesting than %FirstName:Npc:1%’s monologue and my date was losing %Pron:1:3% temper…"
     1 string _ageLog = "%FirstName:Npc:1% hired a violinist to play music and the guy was going to spend the whole evening with us. I couldn’t concentrate my attention on %FirstName:Npc:1%, always getting distracted by music, which seemed to sound more interesting than %FirstName:Npc:1%’s monologue and my date was losing %Pron:1:3% temper…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %FirstName:Npc:1% for a dance"
     1 string _text = "As the pleasant melody filled the air, I offered %FirstName:Npc:1% to dance. %Pron:1:1% seemed content and happily agreed, swaying with me in the rhythm of love…"
     1 string _ageLog = "%FirstName:Npc:1% hired a violinist to play music and the guy was going to spend the whole evening with us. As the pleasant melody filled the air, I offered %FirstName:Npc:1% to dance. %Pron:1:1% seemed content and happily agreed, swaying with me in the rhythm of love…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave"
     1 string _text = "That looked ridiculous and I felt utterly uncomfortable. %FirstName:Npc:1% seemed not sure it was a good idea either. I excused myself and left. Well, that was definitely not the way I planned my evening. "
     1 string _ageLog = "%FirstName:Npc:1% hired a violinist to play music and the guy was going to spend the whole evening with us. That looked ridiculous and I felt utterly uncomfortable. %FirstName:Npc:1% seemed not sure it was a good idea either. I excused myself and left. Well, that was definitely not the way I planned my evening."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -20
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Enjoy"
     1 string _text = "As the music played, I closed my eyes dreamily, imagining all the pleasant things happening to me. %FirstName:Npc:1% seemed to catch my vibe and asked me for a dance. As we swayed slowly, %Pron:1:1% cupped my cheek, and I knew it was the moment to act…"
     1 string _ageLog = "%FirstName:Npc:1% hired a violinist to play music and the guy was going to spend the whole evening with us. As the music played, I closed my eyes dreamily, imagining all the pleasant things happening to me. %FirstName:Npc:1% seemed to catch my vibe and asked me for a dance. As we swayed slowly, %Pron:1:1% cupped my cheek, and I knew it was the moment to act…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
 0 int _designType = 0
