0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6333179c8ab534001f1fe7fb"
 1 string _title = ""
 1 string _text = "We planned a whole sightseeing route through the city, but it unexpectedly starts to pour. I can barely make out the road, much less any sights!\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Follow the route anyway"
     1 string _text = "A kiss under the pouring rain popped into my head with crystal clarity. I decided to chance it and drive to some of the prettier places to inspire romance in %FirstName:Npc:1%. It worked! %Pron:1:1% got wistful about the local beauty, and leaned into me for warmth under the rain..."
     1 string _ageLog = "Our planned sightseeing route got unexpectedly rained on. But then a kiss under the pouring rain popped into my head with crystal clarity. I decided to chance it and drive to some of the prettier places to inspire romance in %FirstName:Npc:1%. It worked! %Pron:1:1% got wistful about the local beauty, and leaned into me for warmth under the rain..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Get cozy in the car"
     1 string _text = "%FirstName:Npc:1% quickly got bored just sitting in the car. So did I, frankly, and when I was bored it was prime time for pulling romantic moves! Unfortunately %FirstName:Npc:1% complained that I didn't set the mood at all. My advances only pissed %Pron:1:2% off!.."
     1 string _ageLog = "We planned a whole sightseeing route through the city, but it unexpectedly started to pour. Since we could see nothing anyway, I decided to cozy up in the car. %FirstName:Npc:1% quickly got bored just sitting around. So did I, frankly, and when I was bored it was prime time for pulling romantic moves! Unfortunately I failed to set the mood, so my advances only pissed %FirstName:Npc:1% off!.."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to a restaurant instead"
     1 string _text = "I picked the nearest restaurant. The warm, candle-lit corner we sat in and the pouring rain outside made for especially cozy and romantic atmosphere. %FirstName:Npc:1% was enchanted. After we drove back, %Pron:1:1% stayed in the car with me, away from prying eyes, and did something fantastic..."
     1 string _ageLog = "Our planned sightseeing route got unexpectedly rained on. Since we could see nothing anyway, I decided to take us to the nearest restaurant. The warm, candle-lit corner and the pouring rain outside made for especially cozy and romantic atmosphere. %FirstName:Npc:1% was enchanted. After we drove back, %Pron:1:1% stayed in the car with me, away from prying eyes, and did something fantastic..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -30
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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             0 RegularParameterChange data
              0 int _parameterType = 4
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            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 0
