0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63336afd8ab534001f1fe8de"
 1 string _title = ""
 1 string _text = "It's taking us more time than expected to reach our final destination. %FirstName:Npc:1% is getting bored during this ride. I don't want %Pron:1:2% to get a bad impression of me.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Turn on my favorite music"
     1 string _text = ""Gosh! You have the same music taste as I do! I've listened to this song on repeat for weeks," %Pron:1:1% exclaimed as %Pron:1:1% started to sing along. Seeing %Pron:1:2% made me happy. "I'll go with you wherever you want," %Pron:1:1% added."
     1 string _ageLog = "%FirstName:Npc:1% was evidently getting bored during our long ride to the countryside. I didn't want this to ruin our date. To cheer %Pron:1:2% up a bit, I turned on my favorite music hoping this would give %Pron:1:2% some energy. By chance this turned out to be %Pron:1:3% favorite song. "I'll go with you wherever you want," %Pron:1:1% said with excitement. Wow!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Play some road trip game"
     1 string _text = ""Lets play 'Name the Artist' or 'I spy': whatever you want," I offered. "Oh no, you're just so boring," %Pron:1:1% said in a joking manner. The rest of the ride both of us were silent. I could see that %FirstName:Npc:1% was mad at the fact that I'd ruined this date for %Pron:1:2%."
     1 string _ageLog = "%FirstName:Npc:1% was evidently getting bored during our long ride to the countryside. I didn't want this to ruin our date. To cheer %Pron:1:2% up a bit, I offered to play a road trip game of %Pron:1:3% choice, but, sadly, %Pron:1:1% found this to be incredibly dull. This set us off to a bad start and the whole date disappointed %FirstName:Npc:1%. What a pity..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 18
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Stop for a walk around nature"
     1 string _text = "%Pron:1:1% had probably already gotten tired of sitting for so long, so I paused for both of us to get a rest. We noticed a waterfall not far from where we had stopped. We ran over there and decided to swim a bit. %Pron:1:1% was so adventurous: I loved that. I had to attract %Pron:1:2%."
     1 string _ageLog = "%FirstName:Npc:1% was evidently getting bored during our long ride to the countryside. I didn't want this to ruin our date. To cheer %Pron:1:2% up a bit, I stopped for a walk along the road. By chance, there was a wonderful waterfall nearby and %FirstName:Npc:1% insisted on having a swim there. This was so exciting: %Pron:1:1% was one of a kind and a real keeper."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 0
