0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6333723f8ab534001f1fe8fa"
 1 string _title = ""
 1 string _text = "I need to send a couple of ships out on a routine mission. They're all ready to go.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay alert, ready for updates"
     1 string _text = "I stayed alert, ready for updates. I was stressing, waiting to hear good news. It turned out they had a massive issue with the engines and called me but I was able to walk them through fixing it."
     1 string _ageLog = "I needed to send a couple of ships out on a routine mission. They were all ready to go. I stayed alert, ready for updates. I was stressing, waiting to hear good news. It turned out they had a massive issue with the engines and called me but I was able to walk them through fixing it. I felt really stressed out but I was also glad I stayed alert and ready for them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go with them"
     1 string _text = "I went with them. Everything was going fine until there was a massive issue with the engines. I jumped into action and fixed the engines quickly so we didn't get slowed down."
     1 string _ageLog = "I needed to send a couple of ships out on a routine mission. They were all ready to go. I went with them. Everything was going fine until there was a massive issue with the engines. I jumped into action and fixed the engines quickly so we didn't get slowed down. Good thing I went with them! We never missed a beat!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just relax and catch up on reading some documents"
     1 string _text = "I just relaxed and caught up on reading some documents. I was fairly productive, however, at some point they had a massive issue and called me for my help. I was able to help them over the phone to fix the issue."
     1 string _ageLog = "I needed to send a couple of ships out on a routine mission. They were all ready to go. I just relaxed and caught up on reading some documents. I was fairly productive, however, at some point they had a massive issue and called me for my help. I was able to help them over the phone to fix the issue. I was happy I was able to help them when they needed my assistance."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Turn my phone off and take a bubble bath"
     1 string _text = "I turned my phone off and took a bubble bath. It was routine! They had it! I had a relaxing time, uninterrupted, so great. However, afterwards I realized they had an issue and were trying to contact me. Uhh... whoops!"
     1 string _ageLog = "I needed to send a couple of ships out on a routine mission. They were all ready to go. I turned my phone off and took a bubble bath. It was routine! They had it! I had a relaxing time, uninterrupted, so great. However, afterwards I realized they had an issue and were trying to contact me. Uhh... whoops! That one might've been my bad, everyone."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
