0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "633607788ab534001f1fea9d"
 1 string _title = ""
 1 string _text = "The feds are chasing after me and a group of my guys and we're trying to figure out where to go to lose them.\nWhat should we do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go into the rich part of the city"
     1 string _text = "We went into the rich part of the city. But this was a mistake. This was the area that the feds had all mapped out. They followed us easily and picked off a bunch of my guys. Only I got away safely."
     1 string _ageLog = "The feds were chasing after me and a group of my guys and we were trying to figure out where to go to lose them. We went into the rich part of the city. But this was a mistake. This was the area that the feds had all mapped out. They followed us easily and picked off a bunch of my guys. Only I got away safely. No one in my circle was happy with my actions at all. They all said I was stupid."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go into the poor part of the city"
     1 string _text = "We went into the poor part of the city. One family offered to hide us for some money. Done! Easy! I gave them money and they allowed us to hide in their home."
     1 string _ageLog = "The feds were chasing after me and a group of my guys and we were trying to figure out where to go to lose them. We went into the poor part of the city. One family offered to hide us for some money. Done! Easy! I gave them money and they allowed us to hide in their home. I was so glad I chose this part of town. I have a lot of fans in this area."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -2000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to the beach"
     1 string _text = "We went to the beach. A lot of the people in this town love me and my group, so some of them were willing to hide us in their group. They gave us hats and shirts to wear. We blended right in, and the feds couldn't find us."
     1 string _ageLog = "The feds were chasing after me and a group of my guys and we were trying to figure out where to go to lose them. We went to the beach. A lot of the people in this town love me and my group, so some of them were willing to hide us in their group. They gave us hats and shirts to wear. We blended right in, and the feds couldn't find us. This was a pretty smart move by me, huh?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Go into the jungle"
     1 string _text = "We went into the jungle. The feds couldn't really follow us in there too well. So, we managed to get away. The only problem is that we got cut and sliced by these large insects, and we're all cut up and bleeding now."
     1 string _ageLog = "The feds were chasing after me and a group of my guys and we were trying to figure out where to go to lose them. We went into the jungle. The feds couldn't really follow us in there too well. So, we managed to get away. The only problem is that we got cut and sliced by these large insects, and we're all cut up and bleeding now. This worked out well, in terms of staying safe, that was it though."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 1
