0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63398c208ab534001f1feba3"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% has taken me to the woods where %Pron:1:1%'s set up a cinema. There are lights all around and this is just wonderful.\n%Pron:1:1% asks where we should sit. What do I say?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Let's sit in the truck of the car"
     1 string _text = "%FirstName:Npc:1% put some pillows in the truck of the car, and it was very nice for us to sit there. The movie turned out not to be as romantic as expected, and I had the feeling it was my turn to do something to improve this date. I offered to go watch the stars on the meadow close."
     1 string _ageLog = "%FirstName:Npc:1% had planned a perfect date for us: %Pron:1:1% drove us out to the woods and set up a cinema for us to enjoy a movie. We sat in the truck, and I expected everything to go down well, but the movie turned out to be more of a comedy. I saw that %FirstName:Npc:1% was upset by this and I decided to make up for this. I invited %Pron:1:2% to look at the stars in the sky. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 20
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "We can sit on the rug on the floor"
     1 string _text = "It was quite cold in the woods at that time and %Pron:1:1% brought a blanket from %Pron:1:3% trunk. There was only one blanket, so we were forced to cuddle in it together. It was so cute. As time went by, %FirstName:Npc:1% started falling asleep right on my lap."
     1 string _ageLog = "%FirstName:Npc:1% had planned a perfect date for us: %Pron:1:1% drove us out to the woods and set up a cinema for us to enjoy a movie. I offered to sit outside on the rug in order to enjoy the nature, but forgot that it could be cold out there. Thankfully, %FirstName:Npc:1% had a blanket we could cuddle in. %Pron:1:1% even fell asleep right on me: it was lovely and romantic. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 19
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "In the car: it will be warm"
     1 string _text = "Oh no, it was very uncomfortable for us to get closer in the car and I definitely regretted making that choice. After we finished watching the movie, %FirstName:Npc:1% said %Pron:1:1% was tired and drove us back to the city. %Pron:1:1% was upset, of course."
     1 string _ageLog = "%FirstName:Npc:1% had planned a perfect date for us: %Pron:1:1% drove us out to the woods and set up a cinema for us to enjoy a movie. I offered to stay in the car to keep us warm, but forgot that it wouldn't be comfortable for us to get closer to each other. This ruined the romantic mood of the evening and upset %FirstName:Npc:1%. We drove home in complete silence."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 0
