0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6347cb668ab534001f1fef54"
 1 string _title = ""
 1 string _text = "There isn't much to do today, and I see that one of our rookies is bored.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell him to find something to do"
     1 string _text = "I hated it when people were idle, no matter the circumstances. I told him to go and do something productive. He got scared and left the clubhouse. So did a few others who were playing cards at that moment."
     1 string _ageLog = "There wasn't much to do that day, and I saw that one of our rookies was bored. I hated it when people were idle, no matter the circumstances. I told him to go and do something productive. He got scared and left the clubhouse. So did a few others who were playing cards at that moment. Was I too harsh?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell him to repair my bike"
     1 string _text = "I hated see such potential go to waste, so I told the kid to go and repair my bike for a change. He was actually happy to receive a task from the boss himself, but when he was done, I wished I hadn't asked him to do anything to my poor bike."
     1 string _ageLog = "There wasn't much to do that day, and I saw that one of our rookies was bored. I hated see such potential go to waste, so I told the kid to go and repair my bike for a change. He was actually happy to receive a task from the boss himself, but when he was done, I wished I hadn't asked him to do anything to my poor bike. Never trust a rookie!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell him to get some fresh air"
     1 string _text = "I approached him a told him we were a motorycle gang for a reason: we rode our bikes when we had nothing better to do. He invited me to come with him, and I couldn't help but agree. We had a good time on the road."
     1 string _ageLog = "There wasn't much to do that day, and I saw that one of our rookies was bored. I approached him a told him we were a motorycle gang for a reason: we rode our bikes when we had nothing better to do. He invited me to come with him, and I couldn't help but agree. We had a good time on the road. Even the boss needs to relax from time to time."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
