0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "634bf6de8ab534001f1ff004"
 1 string _title = ""
 1 string _text = "We're out on a romantic walk with %FirstName:Npc:1%. Suddenly, I notice my gang mates at the other side of the street. %FirstName:Npc:1% doesn't really like this aspect of my life.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Abruptly try to switch our route to avoid them"
     1 string _text = ""What was that all about?" %Pron:1:1% asked as I dragged %Pron:1:2% out to a narrow street on the right. I made up a silly story about how "adventurous" narrow streets were, but %Pron:1:1% obviously didn't believe me and now thinks I'm hiding something from %Pron:1:2%."
     1 string _ageLog = "%FirstName:Npc:1% and I were enjoying some alone time when I noticed my gang member on the other side of the road. %Pron:1:1% didn't really like that I was affiliated with the gang, so I made an unexpected turn to a narrow street on the right. This confused %FirstName:Npc:1%, and %Pron:1:1% didn't believe the story I'd made up as an explanation for this. Now, %Pron:1:1% trusts me less..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Just hope they don't notice us"
     1 string _text = "Unfortunately, they called me out just as we were passing by. I saw a look of displeasure in %FirstName:Npc:1%'s eyes. Oh no. Our small talk was quite awkward, and they later accused me of being ashamed of the gang. Moreover, %FirstName:Npc:1% wasn't happy with me either."
     1 string _ageLog = "%FirstName:Npc:1% and I were enjoying some alone time when I noticed my gang member on the other side of the road. I kept going straight and prayed they wouldn't notice us, but my prayers didn't work. They called me out, and we were forced to approach them. Then, an awkward small talk took place, and all of the members were left unhappy with me. Moreover, they decided I was ashamed of them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Say hello and have a quick chat with them"
     1 string _text = ""Hon, I'll just say a quick hello and will be right back," I said confidently. Then, %Pron:1:1% just blew my mind when %Pron:1:1% offered to invite them for a walk with us. Although I was stressed during the whole time, they were on their best behavior, and we had a great time."
     1 string _ageLog = "%FirstName:Npc:1% and I were enjoying some alone time when I noticed my gang member on the other side of the road. I warned %Pron:1:2% that I'd say hello and would be right back, but then %Pron:1:1% offered to spend some quality time altogether. By the end of that walk, my gangsters were just in love with %FirstName:Npc:1%, and %Pron:1:1% changed %Pron:1:3% mind about them as well."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
 0 int _designType = 1
