0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "634c12598ab534001f1ff016"
 1 string _title = ""
 1 string _text = "It seems that the gang has stopped trusting me: they don't tell me about their plans at all. I find out only after something has already happened.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Spend more time with them: they'll be forced to count me in"
     1 string _text = "I was at our headquarters day and night like a maniac. At first, of course they found my behavior strange and became suspicious of me. As time went by though, they started trusting me more and more. They finally saw the devotion in me I aspired they'd see. "
     1 string _ageLog = "I had a feeling the gang had stopped trusting me for some reason: they kept me in the dark about their plans. I decided to be around them all the time possible as they wouldn't have the opportunity to stay in silence. At first, I could see they were a bit suspicious, but with time they were basically forced to let me in. They didn't come to regret it as they realized how devoted I was."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask for a dangerous task. I'll prove myself"
     1 string _text = ""Well, there is something you can do," one of the seniors said and sent me out on a mission. There was this druggie who owed us money and my goal was to get the cash back. I was successful in finding him, but he was able to fool me. As a result, I made things even worse: he robbed me!"
     1 string _ageLog = "I had a feeling the gang had stopped trusting me for some reason: they kept me in the dark about their plans. I asked one of the seniors for a dangerous task in order to prove myself. I was ordered to find a local druggie who owed us a heavy sum. That shitty bastard was able to trick me: I trusted people way too much! Moreover, he robbed me and left me stranded. This was such a shame!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
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           0 int _parameterType = 1
           0 float _valueDelta = -400
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -6
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Achieve something we've always wanted. It will be a surprise!"
     1 string _text = "I knew there was this notorious "criminal" from another gang we'd never been able to fight off. Although things were calm between our gangs now, I went on a mission to set him straight. I wasn't quite confident in my abilities, but was extremely successful in what I'd planned."
     1 string _ageLog = "I had a feeling the gang had stopped trusting me for some reason: they kept me in the dark about their plans. I knew I had to do something in order to stand out, so I decided to prove my gang's worth to one of our main rivals. I knew we'd had trouble with him in the past. Luckily, to my own surprise, I caught him off guard and was able to put him in his place. The gang was in awe."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
 0 int _designType = 1
