0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "634f0d788ab534001f1ff0d9"
 1 string _title = ""
 1 string _text = "It seems that I've been having some health issues from all of the drinking with the mates lately. They've called me over to drink with them once again. This is an unspoken rule at the gang.\nHow do I go about this?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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     1 string _buttonTitle = "Pretend to drink at the bar"
     1 string _text = "I ordered some shots as usual, but kept spilling them under the table while the guys were emptying theirs. Then, one of my gang mates slipped on the puddle I'd created, and the gangsters realized what I was up to. Shit. This was such an embarrassment for me. My authority had been screwed up."
     1 string _ageLog = "It was an unspoken rule in the gang that we must attend the bar every time offered, but I had a feeling that my health was worsening. To avoid having serious issues, I decided to fake drink my way through the night. Everything was going great until one of my mates slipped on the puddle I'd created from the alcohol I'd spilled. Then, all of them realized everything. This was basically a sentence."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
           0 float _valueDelta = -5
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           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Get drunk anyhow: I'm probably just worried about nothing"
     1 string _text = "It wasn't anything serious or so I thought... I went to the bar as usual and got absolutely wasted. I woke up the next day in the hospital with some serious liver problems. I spent the next few weeks trying to get better. Well, at least this bumped me up in the eyes of the rest of the gang."
     1 string _ageLog = "It was an unspoken rule in the gang that we must attend the bar every time offered, but I had a feeling that my health was worsening. I decided to ignore this and just get wasted as usual. I woke up the next morning at the hospital with a serious liver condition. At least I was respected by the other gangsters. Moreover, I was given a raise for some reason. Apparently, they saw potential in me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Don't attend these bar hangouts"
     1 string _text = "I had to take care of my health and decided it would be best if I stopped screwing like that with my health. Of course, this got me in the odds with the other gangsters, which in turn reduced my overall productivity. Now, I had to find another way to reconnect with them."
     1 string _ageLog = "It was an unspoken rule in the gang that we must attend the bar every time offered, but I had a feeling that my health was worsening. I decided to put an end to these stupid hangouts at the bar. This really brought up a barrier between me and the rest of my mates. In turn, these created additional problems to my work. Now, I had to find another way to be close with them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 4
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
 0 int _designType = 1
