0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "634ff6668ab534001f1ff112"
 1 string _title = ""
 1 string _text = "There's a new member who's joined. I've been given the task to conduct an initiation ritual to test him. This is a way for me to stand out as well. \nWe've never had initiations before. What do I invent?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Force him to rob some small store"
     1 string _text = "This would do well for the gang if he managed to achieve it. Of course, this was something serious and much dangerous for someone who'd just entered. Thankfully, the poor guy went through with it and brought us a load of cash. I was given a raise to commemorate my active mind."
     1 string _ageLog = "I was given the task to create an initiation ritual for a newbie who was planning to join the gang. This was an opportunity for me to stand out, so I ordered him to rob a local store. Let me say that this was quite a task: much more serious than expected. The guy was obviously quite lucky: he managed to pull through it and bring us a lot of cash. Moreover, I got a raise for this initiative."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 1000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 7
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Say he'll need to fight another member"
     1 string _text = "I thought that was the basic initiation ceremony in most gangs, so it would go down as a classic. It was quite painful and very unexpected to see one of our eldest members go down in the battle. That youngster really proved himself, but my gangsters were mad at me."
     1 string _ageLog = "I was given the task to create an initiation ritual for a newbie who was planning to join the gang. This was an opportunity for me to stand out, so I organised a fight for him with one of our elders. Surprisingly, the newbie managed to beat him up. This really bumped down the authority of our gangsters and they were mad at me for making this up. I should've done something else..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Kidnap him as a prank"
     1 string _text = "The guy almost shat himself as he had no idea this was part of our initiation ritual. The gangsters had a good old laugh and thanked me for giving them a dose of fun. The little newbie decided not to join the gang, after all. Well, at least this move game me more respect and even a raise."
     1 string _ageLog = "I was given the task to create an initiation ritual for a newbie who was planning to join the gang. This was an opportunity for me to stand out, so I set up his kidnap to see what he'd do. The guy almost shat his pants, which gave our gangsters a good old laugh. The newbie was easily scared off, but this, surprisingly, got me a raise as it proved my authority and capabilities."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 1
