0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6351a5a48ab534001f1ff15d"
 1 string _title = ""
 1 string _text = "I'm still learning how to get around in the gang. %FirstName:Npc:2% has started to challenge %FirstName:Npc:1%'s authority. %Pron:2:1% wants %Pron:1:3% place. It seems like I've got to choose a side.\nWho do I stick with?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "%FirstName:Npc:1%: %Pron:1:1% seems more powerful"
     1 string _text = "It seemed like %Pron:1:1% was more confident and had a higher position, so I thought %Pron:1:1%'d be the winner in the end. I was glad I'd stuck with %Pron:1:2% through this battle for power as %Pron:1:1%'d demolished %FirstName:Npc:2%'s authority completely."
     1 string _ageLog = "%FirstName:Npc:2% had started a power conflict within the gang. %Pron:2:1% wanted %FirstName:Npc:1%'s place. I felt that I had to choose someone's side and opted for %FirstName:Npc:1% as %Pron:1:1% seemed to be much more confident. Thankfully, luck had been on my side and %Pron:1:1% ended up proving %Pron:1:3% authority once and for all. I even got higher standing. Great!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to talk some sense into both of them"
     1 string _text = "This was so stupid. Both of them were obviously valuable for the gang and it just seemed like a kindergarten bickering conflict over a toy. Surprisingly, both of them were able to hear me out and went for a "private talk" to set things straight. Then, everything went back to normal."
     1 string _ageLog = "%FirstName:Npc:2% had started a power conflict within the gang. %Pron:2:1% wanted %FirstName:Npc:1%'s place. Although other gangsters had started picking sides, I chose to be brave and talk to them about the silliness of what was happening. Surprisingly, they didn't kick me out, but instead went to reason with each other. Everything went back to normal and I was given a higher standing."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "%FirstName:Npc:2%: %Pron:2:1% might surprise us"
     1 string _text = "Although %Pron:2:1% didn't seem as powerful as %FirstName:Npc:1%, I decided to bet on %Pron:2:2%. To my regret, %Pron:2:3% authority was demolished by %FirstName:Npc:1% and I was in outs with %Pron:1:2% as well as a result."
     1 string _ageLog = "%FirstName:Npc:2% had started a power conflict within the gang. %Pron:2:1% wanted %FirstName:Npc:1%'s place. I felt that I had to choose someone's side and opted for %FirstName:Npc:2%, although %Pron:2:1% seemed to be the weaker one. Luck had abandoned me: %FirstName:Npc:1% won the battle and I had been on the losing end. This will make life for me more complicated."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -20
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
 0 int _designType = 1
