0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6355614e8ab534001f1ff1da"
 1 string _title = ""
 1 string _text = "The gang life seems to have become a bore for me. It doesn't give me the adrenaline it used to. I'm starting to grow fed up of it.\nHow do I manage this?"
 0 StoryAnswer _answers
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     1 string _buttonTitle = "Go to the most dangerous neighborhood and get my hands dirty"
     1 string _text = "This had to bring me a new rush of adrenaline: I was alone and those streets were definitely not our territory. I tried to mug other criminals and ended up getting a knife stabbed under my ribs. Luckily, I survived this and had got enough adrenaline for the rest of my life."
     1 string _ageLog = "The street gang was starting to become too boring for me: it didn't bring me the adrenaline and emotions it used to. To bring back the spark, I embarked on a journey to the "deadliest" neighborhood to commit a crime like in the old days. There, I got stabbed with a knife for being on our rival's territory. Luckily, I managed to save my life and didn't want any more adrenaline like that."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to mentor the youngsters: maybe this will give life a sense"
     1 string _text = "Many people found themselves in helping and educating others. I thought "Am I any worse than that?" and started to nurture the young criminals under my wing. This indeed wasn't an easy task: they were all brats. But, as time went by, they started to look up to me and this was. nice feeling."
     1 string _ageLog = "The street gang was starting to become too boring for me: it didn't bring me the adrenaline and emotions it used to. To bring back the spark, I decided to devote myself to teaching the youngsters in our gang. I thought that maybe this would help me find some sense in life. This was quite a challenge: the youngsters were self-confident. As time went by, they saw value in me and became grateful."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 16
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
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           0 float _valueDelta = 10
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           0 int _parameterType = 2
           0 float _valueDelta = 5
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           0 int _parameterType = 16
           0 float _valueDelta = 10
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    0 StoryAnswer data
     1 string _buttonTitle = "Quit the gang: this phase of my life's over for good"
     1 string _text = "I'd gotten everything out of being a criminal on the streets, and it was time to take on something more noble. No one really cared that I'd left which was quite upsetting to be honest. Moreover, I started to feel lost the second I quit. I'm not sure I even know who I am without the gang."
     1 string _ageLog = "The street gang was starting to become too boring for me: it didn't bring me the adrenaline and emotions it used to. I decided that this feeling meant that I was over this phase of my life and had to find something new in order to get those emotions I'd desired. After quitting the gang, I found myself completely lost and abandoned. Moreover, I wasn't sure who I really was without crime."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 10
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
 0 int _designType = 1
