0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "635809da8ab534001f1ff2a3"
 1 string _title = ""
 1 string _text = "After a bloody brawl, I’m told to kill a tied up guy, the one of the hoodlums, who couldn't get away.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Kill the poor thing"
     1 string _text = "I didn’t look at the obstacles, I focused on the goal. And my goal was to earn the respect of my gang and become its rightful part. I didn’t hesitate a second before putting a bullet between the poor thing’s eyes."
     1 string _ageLog = "After a bloody brawl, I was told to kill a tied up guy, the one of the hoodlums, who couldn't get away. I didn’t look at the obstacles, I focused on the goal. And my goal was to earn the respect of my gang and become its rightful part. I didn’t hesitate a second before putting a bullet between the poor thing’s eyes."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go hysterical"
     1 string _text = "I put a gun to his head but the look in the poor thing’s eyes made my heart clench. I went hysterical and between the hiccups told I’d never kill an unarmed. The guys laughed and admitted it was a test I passed."
     1 string _ageLog = "After a bloody brawl, I was told to kill a tied up guy, the one of the hoodlums, who couldn't get away. I put a gun to his head but the look in the poor thing’s eyes made my heart clench. I went hysterical and between the hiccups told I’d never kill an unarmed. The guys laughed and admitted it was a test I passed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Refuse"
     1 string _text = "I knew we weren’t playing chess there, but killing a defeated guy just like that?! Seriously? I called them sick bastards and, unfortunately, that made my gang go mad. Beaten to death, I was found in a ditch by a street cleaner a week later."
     1 string _ageLog = "After a bloody brawl, I was told to kill a tied up guy, the one of the hoodlums, who couldn't get away. I knew we weren’t playing chess there, but killing a defeated guy just like that?! Seriously? I called them sick bastards and, unfortunately, that made my gang go mad. Beaten to death, I was found in a ditch by a street cleaner a week later."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 5
