0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "635b83db8ab534001f1ff37f"
 1 string _title = ""
 1 string _text = "After taking some drugs, I decided to go to a nightclub. The bouncer at the entrance gives me a note and tells me to eat it.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Do as he says"
     1 string _text = "I didn't want to get in trouble and decided to do as he said. The note wasn't small at all, and I had to chew it for quite a while. Then I choked on it, and the bouncer had to help me. After that, I decided to go back home."
     1 string _ageLog = "After taking some drugs, I decided to go to a nightclub. The bouncer at the entrance gave me a note and told me to eat it. I didn't want to get in trouble and decided to do as he said. The note wasn't small at all, and I had to chew it for quite a while. Then I choked on it, and the bouncer had to help me. After that, I decided to go back home. Such weird rules!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 float _valueDelta = -5
         [1]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Read it instead"
     1 string _text = "I decided to at least read what was written on the note, but the only word I could make out was "drugs". "I've just taken some drugs," I whispered in the bouncer's ear, and he told me I couldn't go inside."
     1 string _ageLog = "After taking some drugs, I decided to go to a nightclub. The bouncer at the entrance gave me a note and told me to eat it. I decided to at least read what was written on the note, but the only word I could make out was "drugs". "I've just taken some drugs," I whispered in the bouncer's ear, and he told me I couldn't go inside. What a blunder..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Give the note back"
     1 string _text = "I looked at the note, shook my head and gave the note back to the bouncer. He looked at me and then gestured for me to enter. I spent a really fun night there."
     1 string _ageLog = "After taking some drugs, I decided to go to a nightclub. The bouncer at the entrance gave me a note and told me to eat it. I looked at the note, shook my head and gave the note back to the bouncer. He looked at me and then gestured for me to enter. I spent a really fun night there. I wonder what all the note business was about."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
 0 int _designType = 2
