0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "636ab7608ab534001f1ff6c8"
 1 string _title = ""
 1 string _text = "I've gotten bored at the club already. Going alone was an awful idea. I should probably choose someone to hang out with.\nWho do I meet?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "The girl seating at the bar alone"
     1 string _text = "The girl seemed genuinely nice. Moreover, I wasn't looking for a romantic connection. But the girl decided I was trying to hit on her. "C'mon, you're ugly. Why would I even give you a chance," she said. Ouch. That one hurt! Moreover, I wasn't in the mood to party anymore."
     1 string _ageLog = "I'd come to the club alone, but the people having fun in companies around started to weigh down on me. To get rid of this feeling, I approached a girl sitting at the bar with the intent of making a new friend. Instead, she perceived this as a move on her. "C'mon, you're ugly. Why would I even give you a chance," she said. That definitely ruined my mood and I wasn't in the mood to party no longer."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "That group of laughing friends seems fun"
     1 string _text = "It was actually quite difficult for me to approach a group of strangers, but I managed to go through with it. They didn't mind me joining them, and I got through my social anxiety. I had a great night and was quite popular within the group. "You're great to be around," one of them confessed."
     1 string _ageLog = "I'd come to the club alone, but the people having fun in companies around started to weigh down on me. To get rid of this feeling, I approached a group of friendly people. Although it was quite a social challenge for me, I was able to go up to meet them. They weren't against me joining them, and we had quite some fun together. "You're great to be around," one of them confessed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just leave. I don't want to meet anyone!"
     1 string _text = "Seeing everybody enjoying themselves with their friends bummed me out. Suddenly, I felt like a stupid loser with no friends. I went back home and watched a melodrama which actually fit my mood better. I won't ever go to clubs again or, well, at least not alone..."
     1 string _ageLog = "I'd come to the club alone, but the people having fun in companies around started to weigh down on me. To get rid of this feeling, I chose to leave the part altogether. I had no idea why I even thought this had been a great idea to start with. I went back home and put on a melodrama. Maybe parties weren't my thing after all, and I actually enjoyed that movie."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 2
