0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "637671038ab534001f1ff955"
 1 string _title = ""
 1 string _text = "The most popular student has just offered to leave others and go to the club instead. "This will be much more fun," he says.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Stay with the rest of the gang: I want to get to know them"
     1 string _text = "He then left to join another company. The rest of the company was shocked when they found out about this, but was thankful I'd stayed. I somehow ended up overtaking his leadership and it was the coolest night of my life. I was the center of attention: something I'd longed for."
     1 string _ageLog = "During prom, one of the most popular kids had offered to leave the party together and go somewhere else. I thought this would be a jerky move towards the rest of the group, so I chose to stay with them. This had made me a so-called leader in their eyes and I finally got to feel how cool it is to be the center of attention. Everyone kept approaching me to get to know me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
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           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave with him. This will make me cooler"
     1 string _text = "Okay, I thought this would be an experience much cooler than the school prom. We then joined a couple of college students and went into a party. I don't even know how they let us in! There, we got wasted and, of course, this made us stand out from the group. People thought we were cool!"
     1 string _ageLog = "During prom, one of the most popular kids had offered to leave the party together and go somewhere else. I decided that this would really bump me up in the eyes of the rest. We left prom and ended up partying with older college students at a "grown-up" place. Woah! When the others found out about this, they admired us as this made us much cooler for them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
           0 float _valueDelta = -5
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           0 int _parameterType = 3
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         [3]
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           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Offer all of us to go there together. Why not?"
     1 string _text = "I didn't see the need in letting the others fall behind and offered the whole group to go. Of course, this pissed him off a bit, but we ended up having fun at the club. The other students valued the fact that I'd included them in this, and we started to get along well after that."
     1 string _ageLog = "During prom, one of the most popular kids had offered to leave the party together and go somewhere else. I thought this would be a jerky move towards the rest of the group, so I offered everyone else to go along with us. He wasn't really happy about what I'd done, but, on the good side, the rest of the students appreciated this and considered me a friend, so this really worked out for me."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
           0 float _valueDelta = 5
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 6
 0 int _designType = 1
