0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "637e81b88ab534001f1ffa4d"
 1 string _title = ""
 1 string _text = "One of the members of this group seems to have gotten too hammered and is about to pass out. It appears that no one cares about him. They're about to leave the event.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Save him! "
     1 string _text = "I don't know why the rest of them were so heartless: this kid could die! I left the rest of the guys and was able to help him sober up. I gave him a few pills that ought to make him feel better and he became responsive. The next day, he couldn't stop thanking me."
     1 string _ageLog = "We were at prom, where one of the cool kids had gotten dead-drunk. The rest of the guys didn't care about him and wanted to leave for another party. I couldn't help but stay with that poor kid and let the rest leave. Once he drank the water and the pills I'd found, he regained conscience and sobered up. He couldn't stop thanking me the next day, and I felt really proud about myself."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
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           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Call someone for help before leaving"
     1 string _text = "I wanted to continue having fun and partying, but couldn't leave that kid without help. I called grown-ups to assist him. This brought the attention of other members to me and they praised me for being so caring. Once he felt better, we left the party altogether and had a lot of fun."
     1 string _ageLog = "We were at prom, where one of the cool kids had gotten dead-drunk. The rest of the guys didn't care about him and wanted to leave for another party. I decided to call someone older for help before leaving. The rest of the guys noticed this gesture of good faith and praised me. Altogether we waited for the boy to regain consciousness, and then all of us had fun ."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Follow the group"
     1 string _text = "We moved onto a club, where I'd never been before and where the "cool" kids hung out all the time. There, we had a real blast, and I got extremely drunk. I did feel the weight of my conscience bearing down on me, but my social life was way too important to me."
     1 string _ageLog = "We were at prom, where one of the cool kids had gotten dead-drunk. The rest of the guys didn't care about him and wanted to leave for another party. Although leaving him alone made me feel uneasy, I really wanted to join the cool kids. We went to this awesome club, where I had a complete blast. I did continue worrying about the kid and what had happened to him."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 3
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           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
