0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "637e8a528ab534001f1ffa4e"
 1 string _title = ""
 1 string _text = "We've gotten dead-drunk with with the gang. Suddenly, one of the girls there starts leaning in for a kiss. She is considered to be the hottest girl in the gang.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "This will be cool: respond to the kiss!"
     1 string _text = "The guys in the company went wild upon seeing us kiss and started cheering for us. Although I found this behaviour disgusting, it made me quite popular within the gang. Besides, this is a great memory for me to have about the school years. Now, everybody keeps asking us to repeat it."
     1 string _ageLog = "All of us had gotten way too drunk at prom. Unexpectedly, one of the hottest girls decided to lean in for a kiss. I was too drunk to even think and carelessly reciprocated. Then, a whole make-out session backed up by cheering and clapping from other kids started. Although I found it disgusting, I was glad to be the center of attention for the night. Everybody thought I was awesome and easy-going."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Dodge it and pretend not to care"
     1 string _text = "This situation was a bit awkward for me and I wasn't ready to make a decision regarding that. I was able to skilfully dodge that kiss and continue partying. Later, she confessed her love for me publicly. Although this was perplexing, it seemed to raise me in the eyes of the rest."
     1 string _ageLog = "All of us had gotten way too drunk at prom. Unexpectedly, one of the hottest girls decided to lean in for a kiss. I found this situation a bit awkward and decided to dodge that kiss skilfully. But that wasn't it: suddenly, she decided to publicly confess her love for me. This was quite awkward and unexpected. I couldn't reciprocate, but this sure elevated me in the eyes of the rest of the group."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
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           0 int _parameterType = 3
           0 float _valueDelta = -5
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
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           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "'Um, sorry, but this makes me uncomfortable'"
     1 string _text = "This obviously made the girl feel rejected and upset her. I felt guilty and decided to talk with her to calm her down. In turn, she apologised for overreacting because of how drunk she was and we actually had a really nice talk. 'You're a good friend', she said."
     1 string _ageLog = "All of us had gotten way too drunk at prom. Unexpectedly, one of the hottest girls decided to lean in for a kiss. I found this situation a bit awkward and let her know about it. She then started to cry and I went to calm her down. We got into a heartfelt conversation and I figured out that she was a great friend to have. I guess this night turned out to be great after all. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
           0 float _valueDelta = 5
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
 0 int _designType = 1
