0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6399cab98ab534001f1ffaef"
 1 string _title = ""
 1 string _text = "I've accidentally noticed a gun and a lot of cash in the glove compartment of the man that's given me a lift. This worries me: what if he's a criminal?\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait until his next stop and run away"
     1 string _text = "He stopped at the gas station for a quick refill and as soon as he left, I ran into the woods. I was glad he hadn't noticed me escape, but ended up tripping on a branch as I wasn't looking straight while running. I ripped my pants and was left with a big wound."
     1 string _ageLog = "I'd found a driver to take me to the next stop, but as we were on the road, I noticed a gun and a lot of cash in the glove compartment. This worried me, so I waited until he made the next stop on the way to run away as far as I could from him. I was in such a hurry that I tripped over a branch: my pants ripped and there was a large wound on my leg. This made it more difficult to catch a ride."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask him what's this about"
     1 string _text = ""Oh, nothing special. I've got the gun to protect myself and the cash for my mom," he answered confidently as if it wasn't a big deal. I believed him and thought it was nothing to worry about. I was glad I did so: the drive went down just fine and nothing bad happened along the way."
     1 string _ageLog = "I'd found a driver to take me to the next stop, but as we were on the road, I noticed a gun and a lot of cash in the glove compartment. This worried me, so I inquired about this. He was quick to calm me down by explaining that the gun was just for safety and the cash was for his mom. Then, I was able to enjoy my ride without feeling danger. I was glad I'd been straightforward about my concerns."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend not to notice. There could be another reason behind this"
     1 string _text = "There was nothing illegal in owning a gun. I decided to chill out and have some sleep. "Shit. They found me!" I heard the driver murmur and woke up from that. Another car was chasing us down the highway with a gun aiming at us from the window. We were screwed."
     1 string _ageLog = "I'd found a driver to take me to the next stop, but as we were on the road, I noticed a gun and a lot of cash in the glove compartment. This worried me, but I chose to pretend not to notice this. I fell asleep and was woken up by the sound of the driver cursing. 'Shit. They've found me!', he murmured. Then, I saw a car chasing us down the highway. Luckily, I was able to jump out of the car."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -7
 0 int _designType = 2
