0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63a21bad8ab534001f1ffb3a"
 1 string _title = ""
 1 string _text = "%FirstName:Npc:1% has fallen asleep right during the theatrical show. %Pron:1:1%'s even snoring a bit, as it seems. There's about ten minutes of the performance left.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave %Pron:1:2% sleeping once the show ends"
     1 string _text = "I just wanted to get revenge on %Pron:1:2% in my own strange way. I hadn't even supposed that something bad might've happened to %FirstName:Npc:1%. As I found out later, in the emergency room, %Pron:1:1%'d gotten something like a stroke. Shit. I was a terrible person!"
     1 string _ageLog = "My %Class:1% had fallen asleep at the end of an interesting theatrical production. I thought I'd teach %Pron:1:2% a lesson by leaving %Pron:1:2% asleep once the show ended. I should've taken care of %Pron:1:2% instead: as it turned out later, %FirstName:Npc:1%. was presumably having a stroke and %Pron:1:1%'d passed out. I was officially the World's worst sibling."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -20
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Sit away from %Pron:1:2% to avoid the humiliation "
     1 string _text = "%FirstName:Npc:1% woke up to find that I wasn't by %Pron:1:3% side. After texting me and waiting ten minutes, %Pron:1:1% left the theater completely disappointed. When we saw each other, we started sorting things out and both of us thought that the other was at fault."
     1 string _ageLog = "My %Class:1% had fallen asleep at the end of an interesting theatrical production. I thought I'd save myself the embarrassment and took another seat. After trying to contact me to no use, %Pron:1:1% left the theater without me. And once we started to sort this situation out, a lot of messy things started to come out. Both of us accused each other of being horrible siblings."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Wake that sucker up. What will people think of us?"
     1 string _text = "Of course, I was a bit pissed at the fact that %Pron:1:1%'d somehow managed to fall asleep during such an exciting show. But once %Pron:1:1% woke up, %Pron:1:3% cute sleepy smile and apologies just made my hear melt. I decided to forget all about it."
     1 string _ageLog = "My %Class:1% had fallen asleep at the end of an interesting theatrical production. I was pissed at %Pron:1:2% for doing this, so I woke %Pron:1:2% up to save myself the embarrassment. Once %FirstName:Npc:1% woke up and started sincerely apologising for what had happened, I was quick to forget about the situation. We had such a nice walk home right afterwards."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
 0 int _designType = 3
