0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "63a33c878ab534001f1ffb57"
 1 string _title = ""
 1 string _text = "Although I'm enjoying the concert very much, it looks like %FirstName:Npc:1% isn't having fun at all. %Pron:1:1%'s got a sour face.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Drag %Pron:1:2% out to dance"
     1 string _text = "I thought this would cheer %Pron:1:2% up, instead %FirstName:Npc:1% accused me for being ignorant to %Pron:1:3% wishes. "Don't you see that I'm NOT in the mood?" %Pron:1:1% said like a typical drama queen. What had I done wrong? Why did %Pron:1:1% have to be such a party pooper?"
     1 string _ageLog = "I was having a blast at the concert, but my %Class:1% didn't seem to be enjoying it as much. I thought that by dragging %Pron:1:2% out to dance I'd be able to embolden %Pron:1:2%. Instead %Pron:1:3% hysterical side came out: "Don't you see that I'm NOT in the mood?" %Pron:1:1% said like a real brat. After that, there was a huge distance between us. I stopped paying attention to %Pron:1:2."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Accuse %Pron:1:2% of ruining the night for me"
     1 string _text = ""I'm sorry. I wouldn't have liked my mood to affect your impressions," %Pron:1:1% said with a sorry look. After that, %Pron:1:1% tried %Pron:1:3% best to change %Pron:1:3% attitude towards the performance and was successful in this. By the end, %Pron:1:1% was basically beaming."
     1 string _ageLog = "I was having a blast at the concert, but my %Class:1% didn't seem to be enjoying it as much. I was really upset: "Why do you have to ruin the concert for me?" I spat out. Surprisingly, %FirstName:Npc:1% didn't get offended by this and realised that this was unfair in regards to me. %Pron:1:1% apologized and tried %Pron:1:3% best to be cheerful. It worked like a charm!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %Pron:1:2% if %Pron:1:1%'d like to do something else"
     1 string _text = "As expected, %FirstName:Npc:1% said that %Pron:1:1%'d rather go back home. Even though I really didn't want to do this, I felt obliged to do as I had been asked to. As a result, both of us drove home in silence: %FirstName:Npc:1% felt guilty, and I couldn't help feel bitter for leaving the concert."
     1 string _ageLog = "I was having a blast at the concert, but my %Class:1% didn't seem to be enjoying it as much. I chose to be attentive and asked whether %Pron:1:1%'d like to do something else. Unfortunately, %Pron:1:1% wanted to head back home and I was basically forced to go along. If I didn't do that, I'd look pretty selfish. As a result, both of us were extremely unhappy: %Pron:1:1% felt guilty and I felt sad."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 0
