0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6457647b8ab534001f1fff12"
 1 string _title = ""
 1 string _text = "On a walk in the neighborhood %Name:4% and I meet a small puppy, dirty and lonely, laying neglected at the highway.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take him home"
     1 string _text = "My heart clenched at the sight of that little damaged ball of fur. I took him home and let the dogs interact. Unfortunately, the puppy died that night and, as it turned out, infected %Name:4% as well. It took me a solid sum of money to get my dog back on all four."
     1 string _ageLog = "On a walk in the neighborhood %Name:4% and I met a small puppy, dirty and lonely, laying neglected at the highway. My heart clenched at the sight of that little damaged ball of fur. I took him home and let the dogs interact. Unfortunately, the puppy died that night and, as it turned out, infected %Name:4% as well. It took me a solid sum of money to get my dog back on all four."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 37
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave him be"
     1 string _text = "My heart clenched at the sight of that little damaged ball of fur, but I couldn’t risk the wellbeing of my dog and kept on walking, leaving that puppy behind. I still see him in my nightmares."
     1 string _ageLog = "On a walk in the neighborhood %Name:4% and I met a small puppy, dirty and lonely, laying neglected at the highway. My heart clenched at the sight of that little damaged ball of fur, but I couldn’t risk the wellbeing of my dog and kept on walking, leaving that puppy behind. I still see him in my nightmares."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Take him to the shelter"
     1 string _text = "I couldn’t leave that poor guy to his death, so %Name:4% and I took the puppy to the nearest dog shelter. I hope the little fellow’s found a home. As for %Name:4%, I don’t know what was going on in that head of %G:4:his:hers%, but the sight of that abandoned dog made him behave."
     1 string _ageLog = "On a walk in the neighborhood %Name:4% and I met a small puppy, dirty and lonely, laying neglected at the highway. I couldn’t leave that poor guy to his death, so %Name:4% and I took the puppy to the nearest dog shelter. I hope the little fellow’s found a home. As for %Name:4%, I don’t know what was going on in that head of %G:4:his:hers%, but the sight of that abandoned dog made him behave."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 44
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
 0 int _designType = 5
