0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "645cb9908ab534001f1fff45"
 1 string _title = ""
 1 string _text = "I’m walking %Name:4% in the park, and %G:4:he:she% spots a class doing a bootcamp style workout in the middle of doing press ups at the time. %Name:4% looks utterly interested.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Let %Name:4% have some fun"
     1 string _text = "I saw nothing wrong with my dog having a little fun. I unleashed %Name:4% and watched from afar as %G:4:he:she% charged over jumping on top of the people doing their exercises. Most of them laughed, but the leader in the military style outfit didn’t look amused. Oops."
     1 string _ageLog = "Walking in the park, %Name:4% spotted a class doing a bootcamp style workout in the middle of doing press ups at the time. %Name:4% looked utterly interested. I unleashed %Name:4% and watched from afar as %G:4:he:she% charged over jumping on top of the people doing their exercises. Most of them laughed, but the leader in the military style outfit didn’t look amused. Oops."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 42
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Quickened my pace"
     1 string _text = "I didn’t want any problems with those people, and %Name:4% was definitely going to bring me hell lot of problems if only I let %G:4:him:her%. So, I quickened my pace, dragging %Name:4% along with me, heading home. My dog looked deeply hurt."
     1 string _ageLog = "Walking in the park, %Name:4% spotted a class doing a bootcamp style workout in the middle of doing press ups at the time. %Name:4% looked utterly interested. I didn’t want any problems with those people, and %Name:4% was definitely going to bring me hell lot of problems if only I let %G:4:him:her%. So, I quickened my pace, dragging %Name:4% along with me, heading home. My dog looked deeply hurt."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Scold the dog for %G:4:his:her% interest"
     1 string _text = "I immediately felt %Name:4% dragging me there. I tightened my grip on the leash and had to scold that monster of a dog, raising my voice and pulling the leash harder. I loved that dog, but sometimes the headache was the only feedback I got from %G:4:him:her%."
     1 string _ageLog = "Walking in the park, %Name:4% spotted a class doing a bootcamp style workout in the middle of doing press ups at the time. %Name:4% looked utterly interested. I immediately felt %Name:4% dragging me there. I tightened my grip on the leash and had to scold that monster of a dog, raising my voice and pulling the leash harder. I loved that dog, but sometimes the headache was the only feedback I got."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 44
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 3
