0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "645e77dd8ab534001f1fff58"
 1 string _title = ""
 1 string _text = "A picnic in the park seemed like a good idea, so here %Name:4% and I are, ready to have fun.\nWhat do we do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Eat"
     1 string _text = "I stashed a hell lot of dog treats and yummies for myself into a picnic basket. As soon as we got to the park and spread the blanket, my dog and I started eliminating strategic reserves of our food. That was the best time one could imagine!"
     1 string _ageLog = "A picnic in the park seemed like a good idea, so there %Name:4% and I were ready to have fun. I stashed a hell lot of dog treats and yummies for myself into a picnic basket. As soon as we got to the park and spread the blanket, my dog and I started eliminating strategic reserves of our food. That was the best time one could imagine!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 42
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Play Frisbee"
     1 string _text = "I thought some action wouldn’t hurt, so I took a Frisbee plate. We had the time of our lives playing, but one moment I threw it too hard, and %Name:4% didn’t catch. It hit an old lady sitting on the bench nearby. We even had to call an ambulance. I've never felt so ashamed in my life."
     1 string _ageLog = "A picnic in the park seemed like a good idea, so there %Name:4% and I were ready to have fun. I thought some action wouldn’t hurt, so I took a Frisbee plate. We had the time of our lives playing, but one moment I threw it too hard, and %Name:4% didn’t catch. It hit an old lady sitting on the bench nearby. We even had to call an ambulance. I've never felt so ashamed in my life."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 44
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Enjoy ourselves"
     1 string _text = "We liked different things, and I was determined to enjoy myself and let my dog do the same. Having unleashed %Name:4%, I was on my phone when terrified screams and angry shouting drew my attention. %Name:4% attacked a family chilling nearby. No one got hurt, but still... Oops…"
     1 string _ageLog = "A picnic in the park seemed like a good idea, so there %Name:4% and I were ready to have fun. We liked different things, and I was determined to enjoy myself and let my dog do the same. Having unleashed %Name:4%, I was on my phone when terrified screams and angry shouting drew my attention. %Name:4% attacked a family chilling nearby. No one got hurt, but still... Oops…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 43
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 3
