0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "645fc0a08ab534001f1fff65"
 1 string _title = ""
 1 string _text = "I’ve bought a new aroma candle and forgot to put it away. As a result, %Name:4% eats the wax, leaving an empty glass and a wooden wick. \nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take %Name:4% to the vet"
     1 string _text = "I had no idea how toxic the ingredients of a candle were, so immediately took %Name:4% to the vet. Fortunately, the doctor checked my dog and assured me everything was absolutely right."
     1 string _ageLog = "I bought a new aroma candle and forgot to put it away. As a result, %Name:4% ate the wax, leaving an empty glass and a wooden wick. I had no idea how toxic the ingredients of a candle were, so immediately took %Name:4% to the vet. Fortunately, the doctor checked my dog and assured me everything was absolutely right."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 43
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Scold the dog"
     1 string _text = "I liked that candle so much I couldn’t resist the urge to scold my dog hard. Furthermore, it might have been dangerous for %G:4:his:her% health. Fortunately, %Name:4% got away with a slight diarrhea."
     1 string _ageLog = "I bought a new aroma candle and forgot to put it away. As a result, %Name:4% ate the wax, leaving an empty glass and a wooden wick. I liked that candle so much I couldn’t resist the urge to scold my dog hard. Furthermore, it might have been dangerous for %G:4:his:her% health. Fortunately, %Name:4% got away with a slight diarrhea."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 44
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Let it be"
     1 string _text = "Well, no one died, I assumed it was a good sign. No matter how much I liked that new candle, I loved %Name:4% much more. I rubbed %G:4:his:her% stomach and gave an absorbent with a big amount of water in hopes nothing bad would happen to my dog."
     1 string _ageLog = "I bought a new aroma candle and forgot to put it away. As a result, %Name:4% ate the wax, leaving an empty glass and a wooden wick. Well, no one died, I assumed it was a good sign. No matter how much I liked that new candle, I loved %Name:4% much more. I rubbed %G:4:his:her% stomach and gave an absorbent with a big amount of water in hopes nothing bad would happen to my dog."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 38
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Hit the dog"
     1 string _text = "The dog must have been punished for such an offense. So, I didn’t think twice before slapping %Name:4% across the back. %G:4:He:She% howled and hid under the bed. Well, I was not sorry."
     1 string _ageLog = "I bought a new aroma candle and forgot to put it away. As a result, %Name:4% ate the wax, leaving an empty glass and a wooden wick. The dog must have been punished for such an offense. So, I didn’t think twice before slapping %Name:4% across the back. %G:4:He:She% howled and hid under the bed. Well, I was not sorry."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 41
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 3
